Richard Zhang. Computer Graphics and VR/AR: From Clouds, to Cartoons, to a 3-D Virtual Museum. IEEE Computer Graphics and Applications, 42(5):7, 2022. [doi]
@article{Zhang22b-9, title = {Computer Graphics and VR/AR: From Clouds, to Cartoons, to a 3-D Virtual Museum}, author = {Richard Zhang}, year = {2022}, doi = {10.1109/MCG.2022.3201455}, url = {https://doi.org/10.1109/MCG.2022.3201455}, researchr = {https://researchr.org/publication/Zhang22b-9}, cites = {0}, citedby = {0}, journal = {IEEE Computer Graphics and Applications}, volume = {42}, number = {5}, pages = {7}, }