Computer Graphics and VR/AR: From Clouds, to Cartoons, to a 3-D Virtual Museum

Richard Zhang. Computer Graphics and VR/AR: From Clouds, to Cartoons, to a 3-D Virtual Museum. IEEE Computer Graphics and Applications, 42(5):7, 2022. [doi]

@article{Zhang22b-9,
  title = {Computer Graphics and VR/AR: From Clouds, to Cartoons, to a 3-D Virtual Museum},
  author = {Richard Zhang},
  year = {2022},
  doi = {10.1109/MCG.2022.3201455},
  url = {https://doi.org/10.1109/MCG.2022.3201455},
  researchr = {https://researchr.org/publication/Zhang22b-9},
  cites = {0},
  citedby = {0},
  journal = {IEEE Computer Graphics and Applications},
  volume = {42},
  number = {5},
  pages = {7},
}