Autogeneration and Autotuning of 3D Stencil Codes on Homogeneous and Heterogeneous GPU Clusters

Yongpeng Zhang, Frank Mueller. Autogeneration and Autotuning of 3D Stencil Codes on Homogeneous and Heterogeneous GPU Clusters. IEEE Trans. Parallel Distrib. Syst., 24(3):417-427, 2013. [doi]

@article{ZhangM13-0,
  title = {Autogeneration and Autotuning of 3D Stencil Codes on Homogeneous and Heterogeneous GPU Clusters},
  author = {Yongpeng Zhang and Frank Mueller},
  year = {2013},
  doi = {10.1109/TPDS.2012.160},
  url = {http://doi.ieeecomputersociety.org/10.1109/TPDS.2012.160},
  researchr = {https://researchr.org/publication/ZhangM13-0},
  cites = {0},
  citedby = {0},
  journal = {IEEE Trans. Parallel Distrib. Syst.},
  volume = {24},
  number = {3},
  pages = {417-427},
}