Jiaqi Zheng, Tiow Seng Tan. Computing Centroidal Voronoi Tessellation Using the GPU. In Dan Casas, Eric Haines, Sheldon Andrews, Natalya Tatarchuk, Zdravko Velinov, editors, I3D '20: Symposium on Interactive 3D Graphics and Games, San Francisco, CA, USA, September 15-17, 2020. ACM, 2020. [doi]
@inproceedings{ZhengT20-2, title = {Computing Centroidal Voronoi Tessellation Using the GPU}, author = {Jiaqi Zheng and Tiow Seng Tan}, year = {2020}, doi = {10.1145/3384382.3384520}, url = {https://doi.org/10.1145/3384382.3384520}, researchr = {https://researchr.org/publication/ZhengT20-2}, cites = {0}, citedby = {0}, booktitle = {I3D '20: Symposium on Interactive 3D Graphics and Games, San Francisco, CA, USA, September 15-17, 2020}, editor = {Dan Casas and Eric Haines and Sheldon Andrews and Natalya Tatarchuk and Zdravko Velinov}, publisher = {ACM}, isbn = {978-1-4503-7589-4}, }