Voxel-Coding for Tiling Complex Volumetric Objects

Yong Zhou, Arthur W. Toga. Voxel-Coding for Tiling Complex Volumetric Objects. In 8th Pacific Conference on Computer Graphics and Applications (PG 2000), 3-5 October 2000, Hong Kong, China. pages 307-316, IEEE Computer Society, 2000. [doi]

@inproceedings{ZhouT00a,
  title = {Voxel-Coding for Tiling Complex Volumetric Objects},
  author = {Yong Zhou and Arthur W. Toga},
  year = {2000},
  url = {http://csdl.computer.org/comp/proceedings/pg/2000/0868/00/08680307abs.htm},
  tags = {meta-model, Meta-Environment, meta-objects},
  researchr = {https://researchr.org/publication/ZhouT00a},
  cites = {0},
  citedby = {0},
  pages = {307-316},
  booktitle = {8th Pacific Conference on Computer Graphics and Applications (PG 2000), 3-5 October 2000, Hong Kong, China},
  publisher = {IEEE Computer Society},
  isbn = {0-7695-0868-5},
}