Ziyue Zhou, Juan Yin. How to Promote Learning Behavior? Exploring the Role of Gamification in Mobile Learning Apps from the Perspective of Affordance. In The 21st Wuhan International Conference on E-Business, WHICEB 2022, Wuhan, China, 27-29 May 2022. pages 1, Association for Information Systems, 2022. [doi]
@inproceedings{ZhouY22-22, title = {How to Promote Learning Behavior? Exploring the Role of Gamification in Mobile Learning Apps from the Perspective of Affordance}, author = {Ziyue Zhou and Juan Yin}, year = {2022}, url = {https://aisel.aisnet.org/whiceb2022/1}, researchr = {https://researchr.org/publication/ZhouY22-22}, cites = {0}, citedby = {0}, pages = {1}, booktitle = {The 21st Wuhan International Conference on E-Business, WHICEB 2022, Wuhan, China, 27-29 May 2022}, publisher = {Association for Information Systems}, }