Tianyu Zhu, Takayuki Fujimoto. A 360-Degree Video Shooting Technique that Can Avoid Capturing the Camera Operator in Frame. In Yuhua Luo, editor, Cooperative Design, Visualization, and Engineering - 18th International Conference, CDVE 2021, Virtual Event, October 24-27, 2021, Proceedings. Volume 12983 of Lecture Notes in Computer Science, pages 44-52, Springer, 2021. [doi]
@inproceedings{ZhuF21-6, title = {A 360-Degree Video Shooting Technique that Can Avoid Capturing the Camera Operator in Frame}, author = {Tianyu Zhu and Takayuki Fujimoto}, year = {2021}, doi = {10.1007/978-3-030-88207-5_5}, url = {https://doi.org/10.1007/978-3-030-88207-5_5}, researchr = {https://researchr.org/publication/ZhuF21-6}, cites = {0}, citedby = {0}, pages = {44-52}, booktitle = {Cooperative Design, Visualization, and Engineering - 18th International Conference, CDVE 2021, Virtual Event, October 24-27, 2021, Proceedings}, editor = {Yuhua Luo}, volume = {12983}, series = {Lecture Notes in Computer Science}, publisher = {Springer}, isbn = {978-3-030-88207-5}, }