Monte-Carlo Tree Search for Simulation-based Play Strategy Analysis

Alexander Zook, Brent Harrison, Mark Riedl. Monte-Carlo Tree Search for Simulation-based Play Strategy Analysis. In José Pablo Zagal, Esther MacCallum-Stewart, Julian Togelius, editors, Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015. Society for the Advancement of the Science of Digital Games, 2015. [doi]

@inproceedings{ZookHR15,
  title = {Monte-Carlo Tree Search for Simulation-based Play Strategy Analysis},
  author = {Alexander Zook and Brent Harrison and Mark Riedl},
  year = {2015},
  url = {http://www.fdg2015.org/papers/fdg2015_paper_08.pdf},
  researchr = {https://researchr.org/publication/ZookHR15},
  cites = {0},
  citedby = {0},
  booktitle = {Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015},
  editor = {José Pablo Zagal and Esther MacCallum-Stewart and Julian Togelius},
  publisher = {Society for the Advancement of the Science of Digital Games},
}