A Temporal Data-Driven Player Model for Dynamic Difficulty Adjustment

Alexander Zook, Mark O. Riedl. A Temporal Data-Driven Player Model for Dynamic Difficulty Adjustment. In Mark Riedl, Gita Sukthankar, editors, Proceedings of the Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE-12, Stanford, California, October 8-12, 2012. The AAAI Press, 2012. [doi]

@inproceedings{ZookR12,
  title = {A Temporal Data-Driven Player Model for Dynamic Difficulty Adjustment},
  author = {Alexander Zook and Mark O. Riedl},
  year = {2012},
  url = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE12/paper/view/5451},
  researchr = {https://researchr.org/publication/ZookR12},
  cites = {0},
  citedby = {0},
  booktitle = {Proceedings of the Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE-12, Stanford, California, October 8-12, 2012},
  editor = {Mark Riedl and Gita Sukthankar},
  publisher = {The AAAI Press},
}