Sujuan Zou, Yang Cao, Jia Dong. Research on the Application of VR Animation Technology in Traditional Folk Game Demonstration - - : Take the traditional game pyramid in Dunhuang fresco as an example. In WSSE 2021: The 3rd World Symposium on Software Engineering, Xiamen, China, September 24 - 26, 2021. pages 180-185, ACM, 2021. [doi]
@inproceedings{ZouCD21, title = {Research on the Application of VR Animation Technology in Traditional Folk Game Demonstration - - : Take the traditional game pyramid in Dunhuang fresco as an example}, author = {Sujuan Zou and Yang Cao and Jia Dong}, year = {2021}, doi = {10.1145/3488838.3488869}, url = {https://doi.org/10.1145/3488838.3488869}, researchr = {https://researchr.org/publication/ZouCD21}, cites = {0}, citedby = {0}, pages = {180-185}, booktitle = {WSSE 2021: The 3rd World Symposium on Software Engineering, Xiamen, China, September 24 - 26, 2021}, publisher = {ACM}, isbn = {978-1-4503-8409-4}, }