A Feature Modelling Framework for Ubiquitous Embodied Learning Games

Imran A. Zualkernan. A Feature Modelling Framework for Ubiquitous Embodied Learning Games. In Hamido Fujita, Tatiana Gavrilova, editors, New Trends in Software Methodologies, Tools and Techniques - Proceedings of the Tenth SoMeT '11, Saint Petersburg, Russia, 28-30 September, 2011. Volume 231 of Frontiers in Artificial Intelligence and Applications, pages 198-216, IOS Press, 2011. [doi]

@inproceedings{Zualkernan11-0,
  title = {A Feature Modelling Framework for Ubiquitous Embodied Learning Games},
  author = {Imran A. Zualkernan},
  year = {2011},
  doi = {10.3233/978-1-60750-831-1-198},
  url = {http://dx.doi.org/10.3233/978-1-60750-831-1-198},
  researchr = {https://researchr.org/publication/Zualkernan11-0},
  cites = {0},
  citedby = {0},
  pages = {198-216},
  booktitle = {New Trends in Software Methodologies, Tools and Techniques - Proceedings of the Tenth SoMeT '11, Saint Petersburg, Russia, 28-30 September, 2011},
  editor = {Hamido Fujita and Tatiana Gavrilova},
  volume = {231},
  series = {Frontiers in Artificial Intelligence and Applications},
  publisher = {IOS Press},
  isbn = {978-1-60750-830-4},
}