HCI in Games: Serious and Immersive Games - Third International Conference, HCI-Games 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24-29, 2021, Proceedings, Part II

Xiaowen Fang, editor, HCI in Games: Serious and Immersive Games - Third International Conference, HCI-Games 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24-29, 2021, Proceedings, Part II. Volume 12790 of Lecture Notes in Computer Science, Springer, 2021. [doi]

Conference: hci2021

@proceedings{hci-2021-29,
  title = {HCI in Games: Serious and Immersive Games - Third International Conference, HCI-Games 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24-29, 2021, Proceedings, Part II},
  year = {2021},
  doi = {10.1007/978-3-030-77414-1},
  url = {https://doi.org/10.1007/978-3-030-77414-1},
  researchr = {https://researchr.org/publication/hci-2021-29},
  cites = {0},
  citedby = {0},
  booktitle = {HCI in Games: Serious and Immersive Games - Third International Conference, HCI-Games 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24-29, 2021, Proceedings, Part II},
  conference = {hci},
  editor = {Xiaowen Fang},
  volume = {12790},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-030-77414-1},
}