Learning Programming at the Computational Thinking Level via Digital Game-Play

Cagin Kazimoglu, Mary Kiernan, Liz Bacon, Lachlan M. MacKinnon. Learning Programming at the Computational Thinking Level via Digital Game-Play. In Hesham H. Ali, Yong Shi, Deepak Khazanchi, Michael Lees, G. Dick van Albada, Jack Dongarra, Peter M. A. Sloot, editors, Proceedings of the International Conference on Computational Science, ICCS 2012, Omaha, Nebraska, USA, 4-6 June, 2012. Volume 9 of Procedia Computer Science, pages 522-531, Elsevier, 2012. [doi]

@inproceedings{journals-procedia-KazimogluKBM12,
  title = {Learning Programming at the Computational Thinking Level via Digital Game-Play},
  author = {Cagin Kazimoglu and Mary Kiernan and Liz Bacon and Lachlan M. MacKinnon},
  year = {2012},
  doi = {10.1016/j.procs.2012.04.056},
  url = {http://dx.doi.org/10.1016/j.procs.2012.04.056},
  researchr = {https://researchr.org/publication/journals-procedia-KazimogluKBM12},
  cites = {0},
  citedby = {0},
  pages = {522-531},
  booktitle = {Proceedings of the International Conference on Computational Science, ICCS 2012, Omaha, Nebraska, USA, 4-6 June, 2012},
  editor = {Hesham H. Ali and Yong Shi and Deepak Khazanchi and Michael Lees and G. Dick van Albada and Jack Dongarra and Peter M. A. Sloot},
  volume = {9},
  series = {Procedia Computer Science},
  publisher = {Elsevier},
}