GAIA: A CAD Environment for Model-Based Adaptation of Game-Playing Software Agents

Spencer Rugaber, Ashok K. Goel, Lee Martie. GAIA: A CAD Environment for Model-Based Adaptation of Game-Playing Software Agents. In Christiaan J. J. Paredis, Carlee Bishop, Douglas A. Bodner, editors, Proceedings of the Conference on Systems Engineering Research, CSER 2013, Atlanta, Georgia, USA, March 19-22, 2013. Volume 16 of Procedia Computer Science, pages 29-38, Elsevier, 2013. [doi]

@inproceedings{journals-procedia-RugaberGM13,
  title = {GAIA: A CAD Environment for Model-Based Adaptation of Game-Playing Software Agents},
  author = {Spencer Rugaber and Ashok K. Goel and Lee Martie},
  year = {2013},
  doi = {10.1016/j.procs.2013.01.004},
  url = {http://dx.doi.org/10.1016/j.procs.2013.01.004},
  researchr = {https://researchr.org/publication/journals-procedia-RugaberGM13},
  cites = {0},
  citedby = {0},
  pages = {29-38},
  booktitle = {Proceedings of the Conference on Systems Engineering Research, CSER 2013, Atlanta, Georgia, USA, March 19-22, 2013},
  editor = {Christiaan J. J. Paredis and Carlee Bishop and Douglas A. Bodner},
  volume = {16},
  series = {Procedia Computer Science},
  publisher = {Elsevier},
}