Spencer Rugaber, Ashok K. Goel, Lee Martie. GAIA: A CAD Environment for Model-Based Adaptation of Game-Playing Software Agents. In Christiaan J. J. Paredis, Carlee Bishop, Douglas A. Bodner, editors, Proceedings of the Conference on Systems Engineering Research, CSER 2013, Atlanta, Georgia, USA, March 19-22, 2013. Volume 16 of Procedia Computer Science, pages 29-38, Elsevier, 2013. [doi]
@inproceedings{journals-procedia-RugaberGM13, title = {GAIA: A CAD Environment for Model-Based Adaptation of Game-Playing Software Agents}, author = {Spencer Rugaber and Ashok K. Goel and Lee Martie}, year = {2013}, doi = {10.1016/j.procs.2013.01.004}, url = {http://dx.doi.org/10.1016/j.procs.2013.01.004}, researchr = {https://researchr.org/publication/journals-procedia-RugaberGM13}, cites = {0}, citedby = {0}, pages = {29-38}, booktitle = {Proceedings of the Conference on Systems Engineering Research, CSER 2013, Atlanta, Georgia, USA, March 19-22, 2013}, editor = {Christiaan J. J. Paredis and Carlee Bishop and Douglas A. Bodner}, volume = {16}, series = {Procedia Computer Science}, publisher = {Elsevier}, }