Abstract is missing.
- A "Change 'n Play" Software Architecture Integrating CAD, CAE and Immersive Real-Time EnvironmentsHolger Graf. 3-10 [doi]
- Detecting Ambiguities in 3D Polygons with Self-Intersecting ProjectionsWeishi Li. 11-16 [doi]
- Automatic Generation of Canonical Views for CAD ModelsKai-Mo Hu, Bin Wang, Bin Yuan, Jun-Hai Yong. 17-24 [doi]
- Direct Rendering of Solid CAD Models on the GPUIddo Hanniel, Kirk Haller. 25-32 [doi]
- An Example-Driven Symbol Recognition Approach Based on Key Features in Engineering DrawingsTiantian Guo, Hui Zhang, Yamei Wen. 33-37 [doi]
- Knowledge Management for Product Development: A ReviewJunpeng Du, Jihong Liu. 38-43 [doi]
- DMML: A Design Thinking Process Modeling LanguageJihong Liu, Minqing Zhang, Xujie Hu. 44-48 [doi]
- Niche Improved Particle Swarm Optimization on Geometric Constraint SolvingChunhong Cao, Chuan Tang, Dazhe Zhao, Bin Zhang, Chunyan Han. 49-52 [doi]
- Finite Element Mesh Editing through CAD OperationsHua Zhu, Chenghao Hu, Shuming Gao. 53-60 [doi]
- An Accurate and Practical Camera Lens Model for Rendering Realistic Lens EffectsJiaze Wu, Changwen Zheng, Xiaohui Hu, Chao Li. 63-70 [doi]
- Real-Time Volume Caustics with Image-Based Photon TracingYuxiang Wang, Bin Wang, Li Chen. 71-78 [doi]
- Importance-Driven Composition of Multiple Rendering StylesJiazhou Chen, Yujun Chen, Xavier Granier, Jingling Wang, Qunsheng Peng. 79-86 [doi]
- SIMD Friendly Ray Tracing on GPUPeng Zhou, Xiangxu Meng. 87-92 [doi]
- Fast Point Based Global IlluminationBeibei Wang, Xiangxu Meng, Yanning Xu, Xijun Song. 93-98 [doi]
- A New Foveation Ray Casting Approach for Real-Time Rendering of 3D ScenesXin Zhang, Wei Chen 0001, Zhonglei Yang, Chuan Zhu, Qunsheng Peng. 99-102 [doi]
- Multi-GPU Compositeless Parallel Rendering AlgorithmPan Wang, Huahai Liu, Sikun Li, Liang Zeng, Xun Cai. 103-107 [doi]
- Spherical Projective Displacement MeshJianxin Luo, Guiqiang Ni, Guyu Hu, Jinsong Jiang, Yifeng Duan. 111-118 [doi]
- The Spherical Images of Triangular Mesh SurfacesYuankui Ma, Shusheng Zhang, Xiaoliang Bai, Haitao Fan. 119-123 [doi]
- Structure Preserving Mesh ParameterizationZizhao Wu, Xiaoyan Cai, Xinguo Liu. 124-129 [doi]
- Tetrahedral Mesh Editing with Local Feature ManipulationsChuhua Xian, Shuming Gao, Tianming Zhang. 130-137 [doi]
- Real-Time Image Smoothing Based on True EdgesXujie Li 0002, Hanli Zhao, Xiaogang Jin, Xiaochun Qin. 141-145 [doi]
- A 2D-3D Hybrid Approach to Video StabilizationZhiyong Huang, Fazhi He, Xiantao Cai, Yuan Chen, Xiao Chen. 146-150 [doi]
- Color-Mood-Aware Clothing Re-texturingJianbing Shen, Hanqiu Sun, Xiaoyang Mao, Yanwen Guo, Xiaogang Jin. 151-154 [doi]
- Image Mosaics with Irregular TilingLina Zhang, Jinhui Yu. 155-162 [doi]
- Automatic Segmentation of Head-and-Shoulder Images by Combining Edge Feature and Shape PriorXia Yuan, Fan Zhong, Yijiang Zhang, Qunsheng Peng. 163-170 [doi]
- Creating Cylindrical Panoramic Mosaic from a Pipeline VideoChuan Niu, Fan Zhong, Songhua Xu, Chenglei Yang, Xueying Qin. 171-175 [doi]
- iFrames: A Multi-level Keyframe Extraction and Navigation Tool for VideosYong Jin, Ligang Liu, Qingbiao Wu. 176-182 [doi]
- Automatic Compositing Soccer Video Highlights with Core-Around Event ModelKai Jiang, Xiaowu Chen, Qinping Zhao. 183-190 [doi]
- Fast Patch-Based Image Hybrids SynthesisShiguang Liu, Jingting Wu. 191-197 [doi]
- Detection Geometric Object in the Conformal Geometric Algebra FrameworkZongmin Li, Xiaoxuan Hong, Yujie Liu. 198-201 [doi]
- Scale Adaptation of Mean Shift Based on Graph Cuts TheoryLing Zhao, Guocheng An, Fengjun Zhang, Hongan Wang, Guozhong Dai. 202-205 [doi]
- A Unified Framework for Alpha MattingXiao Lin, Yang Shen, Lizhuang Ma, Zhihua Chen. 206-212 [doi]
- Constructing an Interpolatory Subdivision Scheme from Doo-Sabin SubdivisionChongyang Deng, Weiyin Ma. 215-222 [doi]
- Variational Harmonic Method for Parameterization of Computational Domain in 2D Isogeometric AnalysisGang Xu, Bernard Mourrain, Régis Duvigneau, André Galligo. 223-228 [doi]
- Convergence of Geometric Interpolation Using Uniform B-splinesYunhui Xiong, Guiqing Li, Aihua Mao. 229-234 [doi]
- Injectivity of 2D Toric Bézier PatchesFrank Sottile, Chungang Zhu. 235-238 [doi]
- The PIA Property of Low Degree Non-uniform Triangular B-B PatchesYu Zhao, Hongwei Lin. 239-243 [doi]
- CurveNetSurf: Creating Surfaces from Curve NetworksLeilei Gao, Lifeng Zhu, Guoping Wang. 244-250 [doi]
- Multi-resolution Mesh Fitting by B-spline Surfaces for Reverse EngineeringSen Zhang, Zhigang Li, Hui Zhang, Jun-Hai Yong. 251-257 [doi]
- Variational Progressive-iterative Approximation for Fairing Curve and Surface GenerationHongwei Lin, Yu Zhao. 258-261 [doi]
- A Hierarchical Approach to 3D Scattered Data Interpolation with Radial Basis FunctionsXinwei Du, Xiangjiu Che. 262-267 [doi]
- A Tangent Vector Based Nonlinear Subdivision Scheme without Self-Intersection for Curve DesignDekong Liu, Hongchan Zheng. 268-271 [doi]
- A Local Behavior Model for Small Pedestrian GroupsYijiang Zhang, Julien Pettré, Xueying Qin, Stéphane Donikian, Qunsheng Peng. 275-281 [doi]
- Human Motion Synthesis Using Window-Based Local Principal Component AnalysisHuajun Liu, Fazhi He, Xiantao Cai, Xiao Chen, Zhao Chen. 282-287 [doi]
- Parallel Spatial Hashing for Collision Detection of Deformable SurfacesWenshan Fan, Bin Wang, Jianliang Zhou, Jiaguang Sun. 288-295 [doi]
- Controlling Simulated Explosions by Optimization and PredictionSyuhei Sato, Yoshinori Dobashi, Tsuyoshi Yamamoto, Ken Anjyo. 296-301 [doi]
- Robust Deformation Transfer via Dual DomainYong Zhao 0004, Bin Pan, Qunsheng Peng. 302-305 [doi]
- Lattice-Based Skinning and Deformation for Real-Time Skeleton-Driven AnimationCheng-Hao Chen, I-Chen Lin, Ming-Han Tsai, Pin-Hua Lu. 306-312 [doi]
- A Rapid Method of 3D Character Models' Diversity Used Micro-deformationLin Li, Zheng Wu, Tao Tao, Xiaoping Liu. 313-316 [doi]
- An Efficient Adaptive Vortex Particle Method for Real-Time Smoke SimulationShengfeng He, Hon-Cheng Wong, Un-Hong Wong. 317-324 [doi]
- Orthognathic Soft-Tissue Prediction Based on Three-Dimensional Graphics Model RecoveryShaoyin Wang, Jun Feng, Xiaodong Wang, Hongtao Shang. 325-332 [doi]
- Realistic Fire Simulation: A SurveyZhaohui Wu, Zhong Zhou, Wei Wu. 333-340 [doi]
- An Improved Cellular Genetic Algorithm with Evolutionary Rules for 3D Animation Modeling DesignXiaopeng Yang, Hong Liu, Yanhui Ding, Hanchao Yu. 341-348 [doi]
- Anisotropic Kernels for Meshless Elastic SolidsNing Liu, Fei Zhu, Sheng Li, Guoping Wang. 349-356 [doi]
- MCA-Based Animation of Fracturing Heterogeneous ObjectsJiangfan Ning, Huaxun Xu, Bo Wu, Liang Zeng, Sikun Li, Yueshan Xiong. 357-364 [doi]
- IdiotPencil: An Interactive System for Generating Pencil Drawings from 3D Polygonal ModelsNing Wang, Bao-Gang Hu. 367-374 [doi]
- Application of Pen-Based Planar Haptic Interface in Physics EducationLiping Lin, Yongtian Wang, Yue Liu, Makoto Sato. 375-378 [doi]
- Depth-Based Feature Enhancement for Volume VisualizationBangjie Tang, Zhiguang Zhou, Hai Lin. 381-388 [doi]
- 2.5D Focus+Context Map VisualizationShuai Wang, Bin Pan, Xiaoming Guo, Zhangye Wang, Qunsheng Peng. 389-396 [doi]
- Feature-Preserving Quantization for 3D Seismic VisualizationJunlian Shuai, Zhiguang Zhou, Bin Zhang, Gang Hua, Hai Lin. 397-405 [doi]
- Interactive Expressive Illustration of 3D City ScenesBin Pan, Xiang Chen 0001, Xiaoming Guo, Wei Chen, Qunsheng Peng. 406-410 [doi]
- An Optimal Color Mapping Strategy Based on Energy Minimization for Time-Varying DataYi Peng, Jie Dong, Li Chen, Haiyang Chu, Junhai Yong. 411-417 [doi]
- Opacity Volume Based Halo Generation for Enhancing Depth PerceptionYubo Tao, Hai Lin 0003, Feng Dong, Gordon Clapworthy. 418-422 [doi]
- A Kind of Shape-Color Moment InvariantsMing Gong, Ping Hu, Weiguo Cao, Hua Li. 425-432 [doi]
- The Multi-layer Spherical Helix Curve-Based 3-D Fourier FeatureYujie Liu, Zongmin Li, Weiguo Cao, Hua Li. 433-436 [doi]
- On-line Illumination Estimation of Outdoor Scenes Based on Area Selection for Augmented RealityGuanyu Xing, Yanli Liu, Xueying Qin, Qunsheng Peng. 439-442 [doi]
- An Interactive 3D Preoperative Planning and Training System for Minimally Invasive Vascular SurgeryDongjin Huang, Wen Tang, Youdong Ding, Tao Ruan Wan, Yimin Chen. 443-449 [doi]
- Single Image Based Illumination Estimation for Lighting Virtual Object in Real SceneXiaowu Chen, Ke Wang, Xin Jin. 450-455 [doi]
- Behavior-Based Simulation of Real-Time Crowd EvacuationChangbo Wang, Chenhui Li, Yuhua Liu, Jin Cui, Tianlun Zhang. 456-461 [doi]
- Tree-Based Partitioning Approach for Network-on-Chip SynthesisBinjie Song, Shan Zeng, Yuchun Ma, Ning Xu, Yu Wang 0002. 465-470 [doi]
- A Fast Retiming Algorithm Integrated with Rewiring for Flip-Flop ReductionsYi Diao, Yu-Liang Wu. 471-477 [doi]
- Row-Based Analysis of Structure Power/Ground Grids with General Purpose GPUXu Yang, Liang Tang, Kun Huang, Guoxing Zhao, Xingxing Xing, Zuying Luo. 478-485 [doi]
- A Residential Building Reconstruction Method and Its EvaluationYe Yu, Xiaoping Liu, Bill P. Buckles. 489-493 [doi]
- Delaunay/Voronoi Dual Representation of Smooth 2-ManifoldsWen-Yong Gong, Yong-Jin Liu, Tie-ru Wu. 494-501 [doi]
- Modeling Expressions of Peking Opera Facial Make-UpsXinjie Zhang, Jinhui Yu. 502-508 [doi]
- Implicit Surface Reconstruction Based on Adaptive ClusteringChao Zheng, Hui Zhang. 509-515 [doi]