Lattice-Based Skinning and Deformation for Real-Time Skeleton-Driven Animation

Cheng-Hao Chen, I-Chen Lin, Ming-Han Tsai, Pin-Hua Lu. Lattice-Based Skinning and Deformation for Real-Time Skeleton-Driven Animation. In 12th International Conference on Computer-Aided Design and Computer Graphics, CAD/Graphics 2011, Jinan, China, September 15-17, 2011. pages 306-312, IEEE, 2011. [doi]

Abstract

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