Abstract is missing.
- How Do Developers Meet Users? - Attitudes and Processes in Software DevelopmentJan Gulliksen. 1-10 [doi]
- Validity and Cross-Validity in HCI PublicationsHarold W. Thimbleby. 11-24 [doi]
- Model-Based Engineering of Widgets, User Applications and Servers Compliant with ARINC 661 SpecificationEric Barboni, Stéphane Conversy, David Navarre, Philippe A. Palanque. 25-38 [doi]
- Usability Requirements for Improving the Infection Module of a Hospital Intensive Care Unit Information SystemMónica Sara Santos, João Falcão e Cunha, Altamiro da Costa Pereira. 39-51 [doi]
- Interaction Walkthrough: Evaluation of Safety Critical Interactive SystemsHarold W. Thimbleby. 52-66 [doi]
- Collaborative Social Structures and Task Modelling IntegrationVictor M. Ruiz Penichet, Fabio Paternò, José A. Gallud, María Dolores Lozano. 67-80 [doi]
- Towards Model-Driven Development of Staged Participatory Multimedia EventsJan Van den Bergh, Steven Huypens, Karin Coninx. 81-94 [doi]
- Integrating Support for Usability Evaluation into High Level Interaction Descriptions with NiMMiTKarin Coninx, Erwin Cuppens, Joan De Boeck, Chris Raymaekers. 95-108 [doi]
- An Investigation into the Validation of Formalised Cognitive DimensionsChris Roast, Babak Khazaei. 109-122 [doi]
- Formal Modelling of Cognitive InterpretationRimvydas Ruksenas, Paul Curzon, Jonathan Back, Ann Blandford. 123-136 [doi]
- Combining Formal Methods and Functional Strategies Regarding the Reverse Engineering of Interactive ApplicationsJoão Carlos Silva, José Creissac Campos, João Saraiva. 137-150 [doi]
- An Ontological Approach to Visualization Resource ManagementRichard Potter, Helen Wright. 151-156 [doi]
- Visual Design of User Interfaces by (De)compositionSophie Lepreux, Jean Vanderdonckt, Benjamin Michotte. 157-170 [doi]
- Exploring the Specification of Haptic InteractionShamus P. Smith. 171-184 [doi]
- Analysis of Pointing Tasks on a White BoardGiorgio P. Faconti, Mieke Massink. 185-198 [doi]
- Mixed-Fidelity Prototyping of User InterfacesJennifer N. Petrie, Kevin A. Schneider. 199-212 [doi]
- A Hybrid Approach for Modelling Early Prototype Evaluation Under User-Centred Design Through Association RulesMaría Paula González, Toni Granollers, Jesús Lorés. 213-219 [doi]
- Rapid User-Centred Evaluation for Context-Aware SystemsEleanor O Neill, David Lewis, Kris McGlinn, Simon Dobson. 220-233 [doi]
- Using a Patterns-Based Modelling Language and a Model-Based Adaptation Architecture to Facilitate Adaptive User InterfacesErik G. Nilsson, Jacqueline Floch, Svein O. Hallsteinsen, Erlend Stav. 234-247 [doi]
- Toward Quality-Driven Development of 3D Computer GamesT. C. Nicholas Graham, Will Roberts. 248-261 [doi]
- Processes: Working Group ReportStéphane Chatty, José Creissac Campos, María Paula González, Sophie Lepreux, Erik G. Nilsson, Victor M. Ruiz Penichet, Mónica Sara Santos, Jan Van den Bergh. 262-264 [doi]
- Usability and Computer Games: Working Group ReportT. C. Nicholas Graham, Paul Curzon, Gavin Doherty, Philippe A. Palanque, Richard Potter, Christopher Roast, Shamus P. Smith. 265-268 [doi]