Abstract is missing.
- The Relation between Gaze Behavior and the Attribution of Emotion: An Empirical StudyBrent Lance, Stacy Marsella. 1-14 [doi]
- Affect Simulation with Primary and Secondary EmotionsChristian Werner Becker-Asano, Ipke Wachsmuth. 15-28 [doi]
- User Study of AffectIM, an Emotionally Intelligent Instant Messaging SystemAlena Neviarouskaya, Helmut Prendinger, Mitsuru Ishizuka. 29-36 [doi]
- Expressions of Empathy in ECAsRadoslaw Niewiadomski, Magalie Ochs, Catherine Pelachaud. 37-44 [doi]
- Archetype-Driven Character Dialogue Generation for Interactive NarrativeJonathan P. Rowe, Eunyoung Ha, James C. Lester. 45-58 [doi]
- Towards a Narrative Mind: The Creation of Coherent Life Stories for Believable Virtual AgentsWan Ching Ho, Kerstin Dautenhahn. 59-72 [doi]
- Emergent Narrative as a Novel Framework for Massively Collaborative AuthoringMichael Kriegel, Ruth Aylett. 73-80 [doi]
- Towards Real-Time Authoring of Believable Agents in Interactive NarrativeMartin Van Velsen. 81-88 [doi]
- Male Bodily Responses during an Interaction with a Virtual WomanXueni Pan, Marco Gillies, Mel Slater. 89-96 [doi]
- A Virtual Agent for a Cooking Navigation System Using Augmented RealityKenzaburo Miyawaki, Mutsuo Sano. 97-103 [doi]
- Social Perception and Steering for Online AvatarsClaudio Pedica, Hannes Högni Vilhjálmsson. 104-116 [doi]
- Multi-party, Multi-issue, Multi-strategy Negotiation for Multi-modal Virtual AgentsDavid R. Traum, Stacy Marsella, Jonathan Gratch, Jina Lee, Arno Hartholt. 117-130 [doi]
- A Granular Architecture for Dynamic Realtime DialogueKristinn R. Thórisson, Gudny Ragna Jonsdottir. 131-138 [doi]
- Generating Dialogues for Virtual Agents Using Nested Textual Coherence RelationsHugo Hernault, Paul Piwek, Helmut Prendinger, Mitsuru Ishizuka. 139-145 [doi]
- Integrating Planning and Dialogue in a Lifestyle AgentCameron Smith, Marc Cavazza, Daniel Charlton, Li Zhang, Markku Turunen, Jaakko Hakulinen. 146-153 [doi]
- Audio Analysis of Human/Virtual-Human InteractionHarold Rodriguez, Diane Beck, David Lind, Benjamin Lok. 154-161 [doi]
- Learning Smooth, Human-Like Turntaking in Realtime DialogueGudny Ragna Jonsdottir, Kristinn R. Thórisson, Eric Nivel. 162-175 [doi]
- Predicting Listener Backchannels: A Probabilistic Multimodal ApproachLouis-Philippe Morency, Iwan de Kok, Jonathan Gratch. 176-190 [doi]
- IGaze: Studying Reactive Gaze Behavior in Semi-immersive Human-Avatar InteractionsMichael Kipp, Patrick Gebhard. 191-199 [doi]
- Estimating User s Conversational Engagement Based on Gaze BehaviorsRyo Ishii, Yukiko I. Nakano. 200-207 [doi]
- The Effects of Agent Nonverbal Communication on Procedural and Attitudinal Learning OutcomesAmy L. Baylor, Soyoung Kim. 208-214 [doi]
- Evaluating Data-Driven Style Transformation for Gesturing Embodied AgentsAlexis Heloir, Michael Kipp, Sylvie Gibet, Nicolas Courty. 215-222 [doi]
- Culture-Specific First Meeting Encounters between Virtual AgentsMatthias Rehm, Yukiko I. Nakano, Elisabeth André, Toyoaki Nishida. 223-236 [doi]
- Virtual Humans Elicit Skin-Tone Bias Consistent with Real-World Skin-Tone BiasesBrent Rossen, Kyle Johnsen, Adeline Deladisma, Scott Lind, Benjamin Lok. 237-244 [doi]
- Cross-Cultural Evaluations of Avatar Facial Expressions Designed by Western DesignersTomoko Koda, Matthias Rehm, Elisabeth André. 245-252 [doi]
- Agreeable People Like Agreeable Virtual HumansSin-Hwa Kang, Jonathan Gratch, Ning Wang, James H. Watt. 253-261 [doi]
- A Listening Agent Exhibiting Variable BehaviourElisabetta Bevacqua, Maurizio Mancini, Catherine Pelachaud. 262-269 [doi]
- The Next Step towards a Function Markup LanguageDirk Heylen, Stefan Kopp, Stacy Marsella, Catherine Pelachaud, Hannes Högni Vilhjálmsson. 270-280 [doi]
- Extending MPML3D to Second LifeSebastian Ullrich, Klaus Brügmann, Helmut Prendinger, Mitsuru Ishizuka. 281-288 [doi]
- An Extension of MPML with Emotion Recognition Functions AttachedXia Mao, Zheng Li, Haiyan Bao. 289-295 [doi]
- ITACO: Effects to Interactions by Relationships between Humans and ArtifactsKohei Ogawa, Tetsuo Ono. 296-307 [doi]
- Teaching a Pet Robot through Virtual GamesAnja Austermann, Seiji Yamada. 308-321 [doi]
- Modeling Self-deception within a Decision-Theoretic FrameworkJonathan Y. Ito, David V. Pynadath, Stacy Marsella. 322-333 [doi]
- Modeling Appraisal in Theory of Mind ReasoningMei Si, Stacy C. Marsella, David V. Pynadath. 334-347 [doi]
- Improving Adaptiveness in Autonomous CharactersMei Yii Lim, João Dias, Ruth Aylett, Ana Paiva. 348-355 [doi]
- The Embodiment of a DUAL/AMBR Based Cognitive Model in the RASCALLI Multi-agent PlatformStefan Kostadinov, Maurice Grinberg. 356-363 [doi]
- BDI Model-Based Crowd SimulationKenta Cho, Naoki Iketani, Masaaki Kikuchi, Keisuke Nishimura, Hisashi Hayashi, Masanori Hattori. 364-371 [doi]
- The Mood and Memory of Believable Adaptable Socially Intelligent CharactersMark Burkitt, Daniela M. Romano. 372-379 [doi]
- Visualizing the Importance of Medical Recommendations with Conversational AgentsGersende Georg, Marc Cavazza, Catherine Pelachaud. 380-393 [doi]
- Evaluation of Justina: A Virtual Patient with PTSDPatrick G. Kenny, Thomas D. Parsons, Jonathan Gratch, Albert A. Rizzo. 394-408 [doi]
- Elbows Higher! Performing, Observing and Correcting Exercises by a Virtual TrainerZsófia Ruttkay, Herwin van Welbergen. 409-416 [doi]
- A Virtual Therapist That Responds Empathically to Your AnswersMatthijs Pontier, Ghazanfar F. Siddiqui. 417-425 [doi]
- IDEAS4Games: Building Expressive Virtual Characters for Computer GamesPatrick Gebhard, Marc Schröder, Marcela Charfuelan, Christoph Endres, Michael Kipp, Sathish Pammi, Martin Rumpler, Oytun Türk. 426-440 [doi]
- Context-Aware Agents to Guide Visitors in MuseumsIchiro Satoh. 441-455 [doi]
- Virtual Institutions: Normative Environments Facilitating Imitation Learning in Virtual AgentsAnton Bogdanovych, Simeon J. Simoff, Marc Esteva. 456-464 [doi]
- Enculturating Conversational Agents Based on a Comparative Corpus StudyAfia Akhter Lipi, Yuji Yamaoka, Matthias Rehm, Yukiko I. Nakano. 465-467 [doi]
- The Reactive-Causal Architecture: Towards Development of Believable AgentsAli Orhan Aydin, Mehmet A. Orgun, Abhaya C. Nayak. 468-469 [doi]
- Gesture Recognition in Flow in the Context of Virtual TheaterRonan Billon, Alexis Nédélec, Jacques Tisseau. 470-471 [doi]
- Automatic Generation of Conversational Behavior for Multiple Embodied Virtual Characters: The Rules and Models behind Our SystemWerner Breitfuss, Helmut Prendinger, Mitsuru Ishizuka. 472-473 [doi]
- Implementing Social Filter Rules in a Dialogue Manager Using StatechartsJenny Brusk. 474-475 [doi]
- Towards Realistic Real Time Speech-Driven Facial AnimationAleksandra Cerekovic, Goranka Zoric, Karlo Smid, Igor S. Pandzic. 476-478 [doi]
- Avatar Customization and Emotions in MMORPGsShunan Chung, Jim Jiunde Lee. 479-480 [doi]
- Impact of the Agent s Localization in Human-Computer Conversational InteractionAurélie Cousseau, François Le Pichon. 481-483 [doi]
- Evolving Expression of Emotions in Virtual Humans Using Lights and PixelsCelso de Melo, Jonathan Gratch. 484-485 [doi]
- Motivations and Personality Traits in Decision-MakingEtienne de Sevin. 486-487 [doi]
- A Flexible Behavioral Planner in Real-TimeEtienne de Sevin. 488-489 [doi]
- Face to Face Interaction with an Intelligent Virtual Agent: The Effect on Learning Tactical Picture CompilationWillem A. van Doesburg, Rosemarijn Looije, Willem A. Melder, Mark A. Neerincx. 490-491 [doi]
- Creating and Scripting Second Life Bots Using MPML3DBirgit Endraß, Helmut Prendinger, Elisabeth André, Mitsuru Ishizuka. 492-493 [doi]
- Piavca: A Framework for Heterogeneous Interactions with Virtual CharactersMarco Gillies, Xueni Pan, Mel Slater. 494-495 [doi]
- Interpersonal Impressions of Agents for Developing Intelligent SystemsKaoru Sumi, Mizue Nagata. 496-497 [doi]
- Comparing an On-Screen Agent with a Robotic Agent in Non-Face-to-Face InteractionsTakanori Komatsu, Yukari Abe. 498-504 [doi]
- Sustainability and Predictability in a Lasting Human-Agent InteractionToshiyuki Kondo, Daisuke Hirakawa, Takayuki Nozawa. 505-506 [doi]
- Social Effects of Virtual Assistants. A Review of Empirical Results with Regard to CommunicationNicole C. Krämer. 507-508 [doi]
- SoNa: A Multi-agent System to Support Human Navigation in a Community, Based on Social Network AnalysisShizuka Kumokawa, Victor V. Kryssanov, Hitoshi Ogawa. 509-510 [doi]
- Animating Unstructured 3D Hand ModelsJituo Li, Li Bai, Yangsheng Wang. 511-513 [doi]
- Verification of Expressiveness of Procedural Parameters for Generating Emotional MotionsYueh-Hung Lin, Chia-Yang Liu, Hung-Wei Lee, Shwu-Lih Huang, Tsai-Yen Li. 514-515 [doi]
- Individualised Product Portrayals in the Usability of a 3D Embodied Conversational Agent in an eBanking ScenarioAlexandra Matthews, Nicholas Anderson, James Anderson, Mervyn A. Jack. 516-517 [doi]
- Multi-agent Negotiation System in Electronic EnvironmentsDorin Militaru. 518-519 [doi]
- A Study of the Use of a Virtual Agent in an Ambient Intelligence EnvironmentGermán Montoro, Pablo A. Haya, Sandra Baldassarri, Eva Cerezo, Francisco J. Serón. 520-521 [doi]
- Automatic Torso Engagement for Gesturing CharactersMichael Neff. 522-523 [doi]
- Modeling the Dynamics of Virtual Agent s Social RelationsMagalie Ochs, Nicolas Sabouret, Vincent Corruble. 524-525 [doi]
- Proposal of an Artificial Emotion Expression System Based on External Stimulus and Emotional ElementsSeungwon Oh, Minsoo Hahn. 526-527 [doi]
- A Reactive Architecture Integrating an Associative Memory for Sensory-Driven Intelligent BehaviorDavid Panzoli, Hervé Luga, Yves Duthen. 528-529 [doi]
- Social Responses to Virtual Humans: Automatic Over-Reliance on the Human CategorySung Park, Richard Catrambone. 530-532 [doi]
- Adaptive Self-feeding Natural Language Generator EngineJovan David Rebolledo Méndez, Kenji Nakayama. 533-534 [doi]
- A Model of Motivation for Virtual-Worlds AvatarsGenaro Rebolledo-Mendez, David Burden, Sara de Freitas. 535-536 [doi]
- Towards Virtual Emotions and Emergence of Social BehaviourDirk M. Reichardt. 537-538 [doi]
- Using Virtual Agents for the Teaching of Requirements Elicitation in GSDMiguel Romero, Aurora Vizcaíno, Mario Piattini. 539-540 [doi]
- A Virtual Agent s Behavior Selection by Using Actions for Focusing of AttentionHaris Supic. 541-542 [doi]
- Emergent Narrative and Late CommitmentIvo Swartjes, Edze Kruizinga, Mariët Theune, Dirk Heylen. 543-544 [doi]
- I Would Like to Trust It but Perceived Credibility of Embodied Social Agents: A Proposal for a Research FrameworkFederico Tajariol, Valérie Maffiolo, Gaspard Breton. 545-546 [doi]
- Acceptable Dialogue Start Supporting Agent for Avatar-Mediated Multi-tasking Online CommunicationTakahiro Tanaka, Kyouhei Matsumura, Kinya Fujita. 547 [doi]
- Do You Know How I Feel? Evaluating Emotional Display of Primary and Secondary EmotionsJulia Tolksdorf, Christian Werner Becker-Asano, Stefan Kopp. 548-549 [doi]
- Comparing Emotional vs. Envelope Feedback for ECAsAstrid von der Pütten, Christian Reipen, Antje Wiedmann, Stefan Kopp, Nicole C. Krämer. 550-551 [doi]
- Intelligent Agents Living in Social Virtual Environments - Bringing Max into Second LifeErik Weitnauer, Nick M. Thomas, Felix Rabe, Stefan Kopp. 552-553 [doi]