Abstract is missing.
- Experiencing a process to create a multimedia game and validating results application in a socio-cultural environmentJúnia Coutinho Anacleto, Diego Desani da Silva, Victor Hugo B. R. Santos, Johana María Rosas Villena, Marcos Alexandre Rose Silva, João Carlos Porto. 1-8 [doi]
- Is agility out there?: agile practices in game developmentFábio Petrillo, Marcelo Soares Pimenta. 9-15 [doi]
- Design of multilingual participatory gaming simulations with a communication support agentKeisuke Tsunoda, Reiko Hishiyama. 17-25 [doi]
- Solar scramble: an educational children s game for collaborative multi-touch digital tabletopsAshley R. Kelly, James R. Wallace, Katie Cerar, Neil Randall, Phillip McClelland, Amanda Mindy Seto. 27-32 [doi]
- Organizational wiki as a knowledge management toolFernando Sousa, Manuela Aparicio, Carlos J. Costa. 33-39 [doi]
- Resolve dissatisfactory communications: a measurement-method for satisfied communication in business organizationsEldar Sultanow, Edzard Weber, Robert Lembcke. 41-47 [doi]
- Accessible organizational elements in wikis with model-driven developmentThiago Jabur Bittar, Luanna Lopes Lobato, Renata Pontin de Mattos Fortes, David Fernandes Neto. 49-56 [doi]
- Cultural probes in the design of communicationZoe McDougall, Sidney Fels. 57-64 [doi]
- Social media for sustainable engineering communicationBrad Mehlenbacher, Sarah McKone, Christine Grant, Tuere Bowles, Steve Peretti, Pamela Martin. 65-72 [doi]
- DREAMER: a design rationale environment for argumentation, modeling and engineering requirementsCélia Martinie, Philippe A. Palanque, Marco Winckler, Stéphane Conversy. 73-80 [doi]
- Advertising network formation based on stochastic diffusion search and market equilibriaNikos Salamanos, Stavros Lopatatzidis, Michalis Vazirgiannis, Antonis Thomas. 81-87 [doi]
- Kolline: a task-oriented system for collaborative information seekingFernando Marques Figueira Filho, Gary M. Olson, Paulo Lício de Geus. 89-94 [doi]
- Best practices for designing third party applications for contextually-aware toolsDave Jones, Liza Potts. 95-102 [doi]
- Exploring a sustainable and public information ecologyBrian J. McNely. 103-108 [doi]
- A method for measuring helpfulness in online peer reviewWilliam Hart-Davidson, Michael McLeod, Christopher Klerkx, Michael Wojcik. 115-121 [doi]
- Toward an ontology of rhetorical figuresAshley R. Kelly, Nike A. Abbott, Randy Allen Harris, Chrysanne DiMarco, David R. Cheriton. 123-130 [doi]
- Modularizing in glossaries: an experience reportKatherine Haramundanis. 131-134 [doi]
- Globally distributed content creation: developing consumable content for international marketsRobert Pierce, Kirk St. Amant, Kevin Minerley. 135-142 [doi]
- The importance of documentation, design and reuse in risk management for SPLLuanna Lopes Lobato, Pádraig O Leary, Eduardo Santana de Almeida, Silvio Romero de Lemos Meira. 143-150 [doi]
- Improving multimodal interaction design with the MMWA authoring environmentAmérico Talarico Neto, Renata Pontin de Mattos Fortes. 151-158 [doi]
- Design, development and performance evaluation of reconfigured mobile Android phone for people who are blind or visually impairedAkbar S. Shaik, Gahangir Hossain, Mohammed Yeasin. 159-166 [doi]
- WCAG conformance approach based on model-driven development and WebMLWillian Massami Watanabe, David Fernandes Neto, Thiago Jabur Bittar, Renata Pontin de Mattos Fortes. 167-174 [doi]
- Improving WCAG for elderly web accessibilitySilvana Maria Affonso de Lara, Willian Massami Watanabe, Eduardo Pezutti Beletato dos Santos, Renata Pontin de Mattos Fortes. 175-182 [doi]
- Using cultural knowledge to assist communication between people with different cultural backgroundBruno A. Sugiyama, Júnia Coutinho Anacleto, Sidney Fels, Helena de Medeiros Caseli. 183-190 [doi]
- An approach based on multiple text input modes for interactive digital TV applicationsDidier Augusto Vega-Oliveros, Maria da Graça Campos Pimentel, Diogo de Carvalho Pedrosa, Renata Pontin de Mattos Fortes. 191-198 [doi]
- Musical interaction patterns: communicating computer music knowledge in a multidisciplinary projectLuciano Vargas Flores, Evandro Manara Miletto, Marcelo Soares Pimenta, Eduardo Miranda, Damián Keller. 199-206 [doi]
- Model driven RichUbi: a model driven process for building rich interfaces of context-sensitive ubiquitous applicationsCarlos E. Cirilo, Antônio Francisco do Prado, Wanderley Lopes de Souza, Luciana A. M. Zaina. 207-214 [doi]
- A flexible model for improving the reuse of user interface design patternsJordan Janeiro, Simone Diniz Junqueira Barbosa, Thomas Springer, Alexander Schill. 215-221 [doi]
- An approach to design the student interaction based on the recommendation of e-learning objectsLuciana A. M. Zaina, José Fernando Rodrigues Jr., Graça Bressan. 223-228 [doi]
- Combining ontologies and scenarios for context-aware e-learning environmentsIsabela Gasparini, Marcelo Soares Pimenta, José Palazzo M. de Oliveira, Amel Bouzeghoub. 229-236 [doi]
- Reviewing the research on distance education and e-learningBrad Mehlenbacher, Krista Holstein, Brett Gordon, Khalil Khammar. 237-242 [doi]
- Designing the user experience in iTV-based interactive learning objectsDiogo Santana Martins, Lílian S. Oliveira, Maria da Graça Campos Pimentel. 243-250 [doi]
- Gender HCI: what about the software?Margaret M. Burnett. 251 [doi]
- Designing the interaction with service systemsClaudio S. Pinhanez. 253 [doi]
- SIGDOC: reviewing the history from a company perspectiveRobert Pierce. 255 [doi]
- An interactive dialogue modelling editor for designing multimodal applicationsSebastian Feuerstack. 257-258 [doi]
- Designing interactive presentation systems for classroomsRahul Budhiraja, Shekhar Verma, Arunanshu Pandey. 259-260 [doi]
- Improving users communication to promote the organicity of online social networksFernando Cesar Balbino, Júnia Coutinho Anacleto. 261 [doi]