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SIGGRAPH (siggraph)
Editions
Publications
Viewing Publication 1 - 100 from 14485
2024
Exploring the Dichotomy of Nature and Tech Through an Interactive Media Assignment
Justin Johnson 0004
.
siggraph 2024
:
18
[doi]
Recipes for Creating Digital Game Prototypes
Justin Johnson 0004
.
siggraph 2024
:
12
[doi]
Chin Interfaces for Peripheral Interaction
Brandon Ables
.
siggraph 2024
:
1
[doi]
Belzebubs - The 360° Hexperience
Jussi-Pekka Ahonen
.
siggraph 2024
:
3
[doi]
The Real-Time Frontier: Stylized Feature Quality Storytelling in Unreal Engine
David Alve
,
Josh Carroll
.
siggraph 2024
:
57
[doi]
Inclusive Community: Accessibility and Neurodiversity in Classroom, Industry and Academia
Mayet Andreassen
.
siggraph 2024
:
2
[doi]
Audio2Rig: Artist-oriented deep learning tool for facial and lip sync animation
Bastien Arcelin
,
Nicolas Chaverou
.
siggraph 2024
:
23
[doi]
Case Study: Creating the Infrastructure for Ethical AI use at Savannah College of Art and Design
Dan Bartlett
.
siggraph 2024
:
12
[doi]
Extensions of HyperPose: Echo, Savant, Loop
Alex Bereznyak
,
Mehdi Farrokhtala
.
siggraph 2024
:
18
[doi]
Shadow of HyperPose: New Animation System
Alex Bereznyak
.
siggraph 2024
:
17
[doi]
Prompt to Anything?: Exploring Generative AI's Iterative Potential in Mapping Show Production
Guillaume Borgomano
.
siggraph 2024
:
46
[doi]
Practical Use of Machine Learning in Visual Effects and Animation
Andres Reyes Botello
,
Freddy Chávez Olmos
,
Juan Carlos Galindo
,
Weverton Alves
.
siggraph 2024
:
24
[doi]
Exploring Embodied Interactive Techniques: with Touchdesigner and Mediapipe
Michael Bruner
.
siggraph 2024
:
11
[doi]
Premo: Integrated Versioning
Stuart Bryson
,
Matthew C. Gong
,
Ben Kwa
.
siggraph 2024
:
37
[doi]
ACM SIGGRAPH 2024 Immersive Pavilion, SIGGRAPH 2024, Denver, CO, USA, 27 July 2024- 1 August 2024
Andres Burbano
,
Derek Ham
, editors,
ACM,
2024.
[doi]
ACM SIGGRAPH 2024 Labs, SIGGRAPH 2024, Denver, CO, USA, 27 July 2024 - 1 August 2024
Andres Burbano
,
Jonah Brucker-Cohen
, editors,
ACM,
2024.
[doi]
Dynamic Screen Space Textures for Coherent Stylization
Brent Burley
,
Brian Green
,
Daniel Teece
.
siggraph 2024
:
50
[doi]
VolumeMatic and the AI3D.foundation: Text to interactive volume app spatial computing creator app
Yosun Chang
.
siggraph 2024
:
10
[doi]
Napkinmatic App as a Ubiquitous Pocket AGI: Utility-Context-Sensitive 3D AR XR HCI for Vision-to-LLM
Yosun Chang
.
siggraph 2024
:
6
[doi]
AI3D Desktop: Creating 3D using AI in Skeuomorphic XR and The Future of Work
Yosun Chang
.
siggraph 2024
:
1
[doi]
Pixar's Win or Lose - Stylized FX in an Animated Series
Edwin Chang
,
Éric Lacroix
,
Aimei Kutt
.
siggraph 2024
:
41
[doi]
Traversing the Mist
Tung-Yen Chou
.
siggraph 2024
:
12
[doi]
A Resampled Tree for Many Lights Rendering
Alejandro Conty
,
Pascal Lecocq
,
Chris Hellmuth
.
siggraph 2024
:
35
[doi]
Large Scale Sand Simulations on Under The Boardwalk
Jonathan Davies
,
Cheten Sharma
,
Nicholas New
.
siggraph 2024
:
54
[doi]
A Monocular Dialogue
Louis-Philippe Demers
.
siggraph 2024
:
1
[doi]
Adjacencies
Johannes DeYoung
,
Mike Rader
.
siggraph 2024
:
7
[doi]
Student / Futures: Creative Careers in Animation, Computer Graphics, and Interactive Techniques
Johannes DeYoung
.
siggraph 2024
:
1
[doi]
Paint the World
Elliot Dickman
.
siggraph 2024
:
7
[doi]
Labeled Black: english
Irit Dolev
,
Alon Marom
.
siggraph 2024
:
8
[doi]
Real-Time 3D Graphics for Health Impact: Interactive 3D IUD Insertion
Natalie Doolittle
,
Krystle Quinn
,
Brian Chirls
.
siggraph 2024
:
10
[doi]
Crowdabunga! The Crowd Challenges of TMNT: Mutant Mayhem
Benjamin Dupin
,
Gaëtan Luzy
,
Nicolas Chaverou
.
siggraph 2024
:
31
[doi]
Self Examination: Pixar's Adventures in Stop Motion
Nathan Fariss
.
siggraph 2024
:
67
[doi]
Draw For Change: We Exist, We Resist
Sara Fatucci
,
Mariana Cadenas Sangronis
,
Evelien De Graef
,
Hanne Phlypo
.
siggraph 2024
:
5
[doi]
Spots of Light
Sara Fatucci
,
Adam Weingrod
,
Kobi Mizrahi
,
Sean Thomas Evans
.
siggraph 2024
:
10
[doi]
Polymorph, a minimal input procedural modeling tool for rapid prototyping of stop motion puppets at LAIKA
Tyler Fermelis
,
Kingman Gallagher
.
siggraph 2024
:
64
[doi]
New Media for a New Generation of Deep Ocean Explorers
Jonathan Fiely
.
siggraph 2024
:
9
[doi]
Art Directable Underwater Explosion Simulation
Sean Flynn
,
Alexey Stomakhin
,
Joel Wretborn
,
Daniel White
.
siggraph 2024
:
55
[doi]
Project Grand Path: An Inclusive, Interdisciplinary, Collaborative, Project Based Learning Model
Julie Goldstein
.
siggraph 2024
:
8
[doi]
Measuring how Project Starline improves remote communication with behavioral science
Eric M. Gomez
,
Greg Blascovich
.
siggraph 2024
:
26
[doi]
How to control Mayhem: The painted look of hair on TMNT
Brian Gossart
,
Olivier Pierre
,
Anne-Claire Leroux
,
Gregory Coelho
.
siggraph 2024
:
32
[doi]
Evolving a Testsuite for Shading and Rendering
Daniel Greenstein
.
siggraph 2024
:
52
[doi]
Back in the Eye of the Storm, The Visual Effects of 'Twisters'
Greg Grusby
,
Ben Snow
,
Charles Lai
,
Florian Witzel
.
siggraph 2024
:
21
[doi]
Preceding Emptiness: Alternative Arabic Typographic Technologies
Levi Hammett
,
Mohammad Suleiman
,
Hind Al Saad
,
Fatima Abbas
.
siggraph 2024
:
8
[doi]
Bridging the Gap: Immersive Environments for Resettlement
Milad Hosseini-Mozari
,
Krysti Nellermoe
.
siggraph 2024
:
11
[doi]
Recompose Grammars for Procedural Architecture
Niklaus Houska
,
Cheryl Lau
,
Matthias Specht
.
siggraph 2024
:
123
[doi]
Emperor
Oriane Hurard
.
siggraph 2024
:
6
[doi]
Sony Imageworks Animation Layout Workflow with Unreal Engine and OpenUSD
Jonghwan Hwang
,
Tzung-Da Tsai
,
Dan Ziegler
.
siggraph 2024
:
29
[doi]
Broken Spectre
Evan Jones
.
siggraph 2024
:
4
[doi]
Reimagined Volume III: Young Thang
Melissa Joyner
,
Julie Cavaliere
,
Michaela Ternasky-Holland
.
siggraph 2024
:
9
[doi]
Creating the Wishes of Rosas
Neelima Karanam
,
Joel Einhorn
,
Emily Vo
,
Harmony Li
.
siggraph 2024
:
6
[doi]
Look, Ma, No Matrices!
Steven De Keninck
.
siggraph 2024
:
61
[doi]
Spatial storytelling in the Newsroom: Reconstructing news events in 3D
Malika Khurana
,
Karthik Patanjali
,
Nick Bartzokas
.
siggraph 2024
:
19
[doi]
An Artist-Friendly Method for Procedural Skin Generation and Visualisation in Houdini
Josefine Klintberg
,
Rasmus Haapaoja
.
siggraph 2024
:
16
[doi]
Designing Mobile Rendering Engines with "Bindless" Vulkan
Sergey Kosarevsky
,
Alexey Medvedev 0002
.
siggraph 2024
:
63
[doi]
CG Animation, Neurodiversity and Autistic College Students
Judy Kriger
,
Jane Thierfeld Brown
,
Amy Rutherford
.
siggraph 2024
:
6
[doi]
Volumetric Display with Dual-Path Holographic Laser Rendering
Kota Kumagai
,
Hisashi Oka
,
Kazuki Horikiri
,
Tetsuji Suzuki
,
Yoshio Hayasaki
.
siggraph 2024
:
21
[doi]
Neutral Tone Mapping for PBR Color Accuracy
Emmett Lalish
.
siggraph 2024
:
59
[doi]
Astra
Aurélie Leduc
.
siggraph 2024
:
2
[doi]
A Position Based Material Point Method
Christopher Lewin
.
siggraph 2024
:
62
[doi]
Voxelizing Google Earth: A Pipeline for New Virtual Worlds
Ryan Hardesty Lewis
.
siggraph 2024
:
5
[doi]
Optimizing Assets for Authoring and Consumption in USD
Harmony Li
,
George Rieckenberg
,
Neelima Karanam
,
Emily Vo
,
Kelsey Hurley
.
siggraph 2024
:
30
[doi]
A Pipeline for Effective and Extensible Stylization
Harmony Li
,
Angela McBride
,
Sari Rodrig
,
Gregory Culp
.
siggraph 2024
:
51
[doi]
I Tell the Moon My Secret and the Moon Tells Me Yours
Zoe Qi-Jing Li
.
siggraph 2024
:
5
[doi]
Tonii: Customizable Amulets that Activate Augmented Reality Suits
Yingxi Adelle Lin
,
Matthew Pinner
.
siggraph 2024
:
4
[doi]
Cinematography of Pixar's Win or Lose
Patrick Lin
,
Brian Boyd
.
siggraph 2024
:
40
[doi]
Love letters without the recipient
Ziyao Lin
.
siggraph 2024
:
7
[doi]
[sin-gÃ]: Data Weaving
Hsin-I Lin
.
siggraph 2024
:
10
[doi]
ReVerie
Pinyao Liu
,
Keon Ju Lee
.
siggraph 2024
:
12
[doi]
Simulation and Representation of Topology-Changing Rolling Waves for Massive Open Ocean Games
Vladimir Vladimirovich Lopatin
,
Elco Vossers
,
Hugh Malan-Revell
.
siggraph 2024
:
53
[doi]
An OpenUSD Production Pipeline with Very Little Coding: Empowering 3D artists with a parallel workflow using off-the-shelf software
François Lord
.
siggraph 2024
:
28
[doi]
Development of Real-Time QA/QC Tools for AEC in Unity
Philip Luhn
,
Adam Liss
,
David Willard
.
siggraph 2024
:
34
[doi]
360° Animation Projects by Students with a Background in Traditional Stop-Motion Techniques
Nahomi Maki
.
siggraph 2024
:
19
[doi]
Level-Up Logics: Leveraging Three Game Design Platforms to Teach Coding
Topher Maraffi
.
siggraph 2024
:
11
[doi]
Metahuman Theatre: Teaching Photogrammetry and Mocap as a Performing Arts Process
Topher Maraffi
.
siggraph 2024
:
16
[doi]
Spambots
Neil Mendoza
.
siggraph 2024
:
11
[doi]
The "How-To" as a Post-AI Assessment Tool
Roman Mitch
.
siggraph 2024
:
15
[doi]
The Tent: Towards a Future of Spatial Entertainment: Movies you can walk around inside of, with or without a headset
Rory Coleman Mitchell
,
Sébastien Paul Hameline
,
Logan Hamilton Davis
,
Miller Jacob Klitsner
.
siggraph 2024
:
14
[doi]
Lip-Sync ML: Machine Learning-based Framework to Generate Lip-sync Animations in FINAL FANTASY VII REBIRTH
Masato Nakada
,
Leandro Graciá Gil
,
Akira Iwasawa
,
Ryo Hara
.
siggraph 2024
:
22
[doi]
Build Your Own IoT Love Messengers: Get hands-on experience with building your own electronic devices that can communicate across the world!
Yi Qing Ng
,
Julia Daser
.
siggraph 2024
:
8
[doi]
Breaking the low sample rate equals low power paradigm using an event based vision approach for hand tracking in AR
Ryan Page
,
Paolo Baesso
,
Rory Clark
,
Greg Baker
.
siggraph 2024
:
2
[doi]
Surrounded Serenity
Malak Quota
.
siggraph 2024
:
11
[doi]
Modeling Hair Strands with Roving Capsules
Alexander Reshetov
,
David Hart
.
siggraph 2024
:
62
[doi]
Rage Against the Archive: Institutional Critique through New Media Art
Anshul Roy
.
siggraph 2024
:
9
[doi]
Making STEAM: Build Your Custom Electric Guitar
Sara J. Sanders
.
siggraph 2024
:
17
[doi]
There Can Be (at least) Two Introductory Graphics Courses: Teaching Introduction to Non-Interactive Computer Graphics
Michael D. Shah
.
siggraph 2024
:
4
[doi]
NIMEW - New Interface for Musical Expression on a piece of Wood
Michael Shiloh
.
siggraph 2024
:
6
[doi]
A Modernization of the DreamWorks Feather System
William Sokoloski
,
Cory Sivek
,
Arunachalam Somasundaram
,
Lakshika Udakandage
,
Kurt Phillips
,
Alexa Mahajan
,
Michael Juarez
,
Charles Edward Billingsley
.
siggraph 2024
:
42
[doi]
ENVIZ: DreamWorks GPU-Accelerated Interactive Environment Deformation and Visualization Toolset
Arunachalam Somasundaram
,
Chris Michael
.
siggraph 2024
:
36
[doi]
Pixar's Inside Out 2: Character Rig Challenges & Techniques
Jacob Speirs
,
Christian Hoffman
,
Michael Nieves
,
Brenda Lin Zhang
.
siggraph 2024
:
38
[doi]
GaussMR: Interactive Gaussian Splatting Sandbox with GPU Particles and Signed Distance Fields
Daiki Taniguchi
.
siggraph 2024
:
6
[doi]
The Human-like Non-human Series: Data_Revoc(The precursor to the Electrotactile Asura Series)
Lai Jiun Ting
.
siggraph 2024
:
13
[doi]
Making Magic with 3D Volume Style Transfer
Marie Tollec
,
Mike Navarro
.
siggraph 2024
:
48
[doi]
Drosera Obscura
Thomas Tucker
,
Tohm Judson
.
siggraph 2024
:
2
[doi]
Alba: A Multimodal Rendering System for Autonomous Vehicle Simulation
Ryusuke Villemin
,
Magnus Wrenninge
,
Steve Capell
,
Anton Gribovskiy
,
I-Chen Jwo
,
Steve Bako
.
siggraph 2024
:
66
[doi]
Props and Rocks: Passive Haptic Mixed Reality for Navigating Far-off Worlds
Michael Vincenty
,
Joshua Grebler
,
Cindy Piza
,
Ozara Dalgo
,
Taro Narahara
.
siggraph 2024
:
10
[doi]
Teaching Design with Consumer-ready Artificial Intelligence and Virtual Reality: A Case Study
Hoa Vo
.
siggraph 2024
:
14
[doi]
A New Kingdom: Weta FX Returns to The Planet of The Apes
Erik Winquist
,
Phillip Leonhardt
,
Paul Story
,
Alex Nowotny
.
siggraph 2024
:
44
[doi]
Cybernetic Oracle
Hannen Wolfe
.
siggraph 2024
:
3
[doi]
Windmill
Tianran Xia
.
siggraph 2024
:
17
[doi]
EmBelt: A Haptic Device for Extended Reality Experience to Better Understand Body Image Concerns-Related Eating Disorders
Hsuan Hui Yi
,
Yi Chun Ko
.
siggraph 2024
:
7
[doi]
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