Journal: Communications of the ACM

Volume 50, Issue 7

5 -- 0Diane Crawford. Editorial pointers
13 -- 18Peter J. Denning. Computing is a natural science
19 -- 22Michael A. Cusumano. The changing labyrinth of software pricing
23 -- 25Abbe Mowshowitz, Nanda Kumar. Public vs. private interest on the internet
26 -- 29Michael Zyda. Introduction
30 -- 35Merrilea J. Mayo. Games for science and engineering education
36 -- 43Ralph E. Chatham. Games for training
44 -- 49Henry Kelly, Kay Howell, Eitan Glinert, Loring Holding, Chris Swain, Adam Burrowbridge, Michelle Roper. How to build serious games
50 -- 57Randy Pausch, Donald Marinelli. Carnegie Mellon s entertainment technology center: combining the left and right brain
58 -- 64Caitlin Kelleher, Randy Pausch. Using storytelling to motivate programming
66 -- 73Nikunj Raghuvanshi, Christian Lauterbach, Anish Chandak, Dinesh Manocha, Ming C. Lin. Real-time sound synthesis and propagation for games
74 -- 80Robert P. Schumaker, Ying Liu, Mark Ginsburg, Hsinchun Chen. Evaluating the efficacy of a terrorism question/answer system
81 -- 85In Lee. An architecture for a next-generation holistic e-recruiting system
86 -- 91Harris Wu, Michael D. Gordon. Collaborative structuring: organizing document repositories effectively and efficiently
92 -- 101Fred Niederman, Richard G. Mathieu, Roger Morley, Ik-Whan Kwon. Examining RFID applications in supply chain management
103 -- 108Someswar Kesh, Pauline Ratnasingam. A knowledge architecture for IT security
109 -- 116Annie I. Antón, Elisa Bertino, Ninghui Li, Ting Yu. A roadmap for comprehensive online privacy policy management
117 -- 122Waymond Rodgers, Solomon Negash. The effects of web-based technologies on knowledge transfer
123 -- 126Sabah S. Al-Fedaghi. Conferences under scrutiny
136 -- 0Charles Perrow. Disasters evermore?