5 | -- | 0 | Stuart I. Feldman. A new beginning, a fond farewell |
8 | -- | 0 | David Roman. Small changes hint at bigger things |
9 | -- | 11 | Hal R. Varian. Designing the perfect auction |
12 | -- | 14 | Peggy Aycinena. Access for all |
15 | -- | 17 | Sarah Underwood. Challenging poverty |
18 | -- | 0 | Michael Ross. Remembering Jim |
38 | -- | 44 | Jim Waldo. Scaling in games and virtual worlds |
45 | -- | 51 | Mache Creeger. CTO storage roundtable |
52 | -- | 57 | Michi Henning. The rise and fall of CORBA |
58 | -- | 67 | Luis von Ahn, Laura Dabbish. Designing games with a purpose |
68 | -- | 73 | Diomidis Spinellis, Panagiotis Louridas. The collaborative organization of knowledge |
74 | -- | 79 | Yoav Shoham. Computer science and game theory |
83 | -- | 89 | Stephen M. Blackburn, Kathryn S. McKinley, Robin Garner, Chris Hoffmann, Asjad M. Khan, Rotem Bentzur, Amer Diwan, Daniel Feinberg, Daniel Frampton, Samuel Z. Guyer, Martin Hirzel, Antony L. Hosking, Maria Jump, Han Lee, J. Eliot B. Moss, Aashish Phansalkar, Darko Stefanovic, Thomas VanDrunen, Daniel von Dincklage, Ben Wiedermann. Wake up and smell the coffee: evaluation methodology for the 21st century |
91 | -- | 100 | Tim Harris, Simon Marlow, Simon L. Peyton Jones, Maurice Herlihy. Composable memory transactions |