Journal: Computers & Graphics

Volume 13, Issue 3

287 -- 289Günther F. Schrack. Guest editor s introduction : Computer graphics in Canada: Past and present
291 -- 296Deborah R. Fowler, James Hanan, Przemyslaw Prusinkiewicz. Modelling spiral phyllotaxis
297 -- 303Timothy Lethbridge, Colin Ware. A simple heuristically-based method for expressive Stimulus-Response animation
305 -- 309Gavin S. P. Miller, Andrew Pearce. Globular dynamics: A connected particle system for animating viscous fluids
311 -- 319B. Sinclair, A. G. Hannam, A. A. Lowe, W. W. Wood. Complex contour organization for surface reconstruction
321 -- 327Eugene Fiume. Active objects in the construction of graphical user interfaces
329 -- 336Michel P. Devine, Derick Wood. SEPARATION in d dimensions or strip mining in asteroid fields
337 -- 343Irene Gargantini, Günther F. Schrack, Harvey H. Atkinson. Adaptive display of linear octrees
349 -- 354Martin Roche. Defining a faceted generalized cylinder by projections of cross sections
355 -- 359Itzhak Wilf, Yehuda Manor. Tracking parameterized algebraic curves on raster displays
361 -- 366Günter Aumann. Approximate development of skew ruled surfaces
367 -- 372C. Guerrini, Giulia Spaletta. An image reconstruction algorithm in tomography: A version for the CRAY X-MP vector computer
373 -- 379Varol Akman, Wm. Randolph Franklin. Representing objects as rays, or how to pile up an octree?
381 -- 387Pedro Faria Lopes, Mário Rui Gomes. Computer animation in Portugal
393 -- 395Michael Keith. Artistic choice in the display of chaotic dynamics
397 -- 0Harry Seldom. Iteration as a creative process in visual art