Journal: Computers & Graphics

Volume 9, Issue 3

183 -- 185Henning Hanusa, Helmut R. Weber. Guest editors introduction
187 -- 193Harold W. Thimbleby. Failure in the technical user-interface design process
195 -- 210Helmut Jansen, Erhard Nullmeier, Karl-Heinz Rödiger. Handsketching as a human factor aspect in graphical interaction
211 -- 220Mícheál Mac an Airchinnigh. The CONTEXT: a high-level structuring concept for GKS input
221 -- 235M. C. Maguire. A review of human factors guidelines and techniques for the design of graphical human-computer interfaces
247 -- 258T. H. Merrett, B. Düchting. Relational storage and processing of two-dimensional diagrams
259 -- 265J. Charles Hourcade, A. Nicolas. Algorithms for antialiased cast shadows
267 -- 273Klaus Kansy. 3D extension to GKS
275 -- 281Peter Rehwald, Christoph Hornung. An analytical visibility method for displaying parametrically defined surfaces
283 -- 290Jarke J. van Wijk. Ray tracing objects defined by sweeping a sphere
291 -- 298Julian E. Gómez. TWIXT: A 3D animation system
299 -- 301Hojjat Adeli. Microcomputer graphics in structural design education
303 -- 317Mei-Cheng Hu, James D. Foley. Parallel processing approaches to hidden-surface removal in image space
319 -- 321Manuel João Próspero. Evaluation of a graphical interaction technique using GKS