4 | -- | 5 | Mark Lawton. Advancing 3D through VRML on the Web |
6 | -- | 9 | Mel Slater, David-Paul Pertaub, Anthony Steed. Public Speaking in Virtual Reality: Facing an Audience of Avatars |
10 | -- | 16 | Ben Delaney. VizSim Technology Helps Find Oil Faster |
17 | -- | 0 | Maureen Stone. Guest Editor s Introduction: Virtual Reality Modeling Language |
18 | -- | 29 | David R. Nadeau. Tutorial: Building Virtual Worlds with VRML |
30 | -- | 38 | Martin Reddy, Yvan G. Leclerc, Lee Iverson, Nat Bletter. TerraVision II: Visualizing Massive Terrain Databases in VRML |
45 | -- | 51 | Stephen N. Matsuba, Bernie Roehl. Bottom, Thou Art Translated : The Making of VRML Dream |
52 | -- | 58 | George S. Carson, Richard Puk, Rikk Carey. Developing the VRML 97 International Standard |
59 | -- | 67 | Mary Brady, Alden Dima, Len Gebase, Michael Kass, Carmelo Montanez-Rivera, Lynne Rosenthal. VRML Testing: Making VRML Worlds Look the Same Everywhere |
68 | -- | 78 | André Guéziec, Gabriel Taubin, Bill Horn, Francis Lazarus. A Framework for Streaming Geometry in VRML |
79 | -- | 87 | Stephen Chenney, Jeffrey Ichnowski, David A. Forsyth. Dynamics Modeling and Culling |
88 | -- | 95 | Andrew Glassner. String Crossings |