Journal: IEEE Computer Graphics and Applications

Volume 11, Issue 6

13 -- 15Gabor T. Herman, Dewey Odhner. Visualization blackboard-visualizing optimization by multiple processors
16 -- 17Edward Angel, Don Morrison. Speeding up Bresenham's algorithm
18 -- 26Emanuel Sachs, Andrew Roberts, David Stoops. 3-Draw: a tool for designing 3D shapes
28 -- 33Åke Wallin. Constructing isosurfaces from CT data
34 -- 43Hans-Peter Meinzer, Kirsten Meetz, Dinu Scheppelmann, Uwe Engelmann, Hans Jürgen Baur. The Heidelberg ray tracing model
44 -- 51Yoshihisa Shinagawa, Tosiyasu L. Kunii. Constructing a Reeb graph automatically from cross sections
53 -- 62Jayaram K. Udupa, Dewey Odhner. Fast visualization, manipulation, and analysis of binary volumetric objects
63 -- 71Derek R. Ney, Elliot K. Fishman. Editing tools for 3D medical imaging
72 -- 80Michael W. Vannier, Thomas K. Pilgram, Gulab Bhatia, Barry S. Brunsden, Paul K. Commean. Facial surface scanner

Volume 11, Issue 5

11 -- 13Nahum D. Gershon. Visualization Blackboard - visualizing 3D PET images
18 -- 29Stuart C. Wells, Grant J. Williamson, Susan E. Carrie. Dithering for 12-bit true-color graphics
32 -- 44Nadia Magnenat-Thalmann, Daniel Thalmann. Complex models for animating synthetic actors
46 -- 65Yannick L. Kergosien. Generic sign systems in medical imaging
66 -- 78Yoshihisa Shinagawa, Tosiyasu L. Kunii, Yannick L. Kergosien. Surface coding based on Morse theory
79 -- 85Dan Gordon 0001, Shuhong Chen. Front-to-back display of BSP trees
86 -- 90James F. Blinn. Jim Blinn's Corner - a trip down the graphics pipeline: subpixelic particles

Volume 11, Issue 4

12 -- 13Lawrence C. Schuette. Visualization blackboard - acoustic holography
14 -- 22Takaaki Akimoto, Kenji Mase, Yaushito Suenaga. Pixel-selected ray tracing
26 -- 38Kristina Hooper Woolsey. Multimedia scouting
39 -- 44Glorianna Davenport, Jonathan D. Harber. Numbers - a medium that counts [spreadsheet software]
45 -- 51Gregory R. Crane. Hypermedia and the study of ancient culture
52 -- 57Sorel Reisman. Developing multimedia applications
58 -- 66Roy D. Pea. Learning through multimedia
67 -- 74Glorianna Davenport, Thomas Aguirre Smith, Natalio Pincever. Cinematic primitives for multimedia
75 -- 80David R. Clark. The demise of multimedia
81 -- 85James F. Blinn. A trip down the graphics pipeline: pixel coordinates

Volume 11, Issue 3

20 -- 27Richard L. Phillips. An interpersonal multimedia visualization system
28 -- 35Ted Mihalisin, John Timlin, John Schwegler. Visualizing multivariate functions, data, and distributions
36 -- 46James Helman, Lambertus Hesselink. Visualizing vector field topology in fluid flows
47 -- 55Gregory M. Nielson, Thomas A. Foley, Bernd Hamann, David A. Lane. Visualizing and modeling scattered multivariate data
56 -- 67Philip K. Robertson. A methodology for choosing data representations
68 -- 74Stephen Cameron. Efficient bounds in constructive solid geometry
75 -- 84David Pinedo. Window clipping methods in graphics accelerators
85 -- 92James F. Blinn. Jim Blinn's Corner - WYSBOAVRTWYG

Volume 11, Issue 2

13 -- 18W. Kenneth Stewart. Multisensor visualization for underwater archaeology
20 -- 28Gerald Q. Maguire Jr., Marilyn E. Noz, Henry Rusinek, Judith Jaeger, Elissa L. Kramer, Joseph J. Sanger, Gwenn S. Smith. Graphics applied to medical image registration
29 -- 38Gary Monheit, Norman I. Badler. A kinematic model of the human spine and torso
39 -- 51Gary A. Crocker, William F. Reinke. An editable nonmanifold boundary representation
54 -- 60Maria Lurdes Dias. Ray tracing interference color
61 -- 70Christof Blum, Georg Rainer Hofmann, Detlef Krömker. Requirements for the first international imaging standard
71 -- 78Jürgen Schönhut, Hans-Peter Wiedling, Veronika Samara. Constructive page description
79 -- 90Michael Wilson, Anthony Conway. Enhanced interaction styles for user interfaces
91 -- 103Ken Robinson, Mark Martin, Max Mehl, Allan Davison, Kieron Drake, Mel Slater. Graphics workstations: a European perspective

Volume 11, Issue 1

18 -- 20John R. Woodwark. Reconstructing history with computer graphics
23 -- 29Donald P. Greenberg. More accurate simulations at faster rates [graphics]
30 -- 35Charles A. Csuri. Art and animation
35 -- 41Carl Machover. The business of computer graphics
42 -- 44John Staudhammer. Computer graphics hardware
44 -- 48Peter R. Wilson. Standards: past tense and future perfect? [graphics]
49 -- 52Jack Grimes, Mike Potel. What is multimedia?
52 -- 54Michael L. Rhodes. Computer graphics in medicine: the past decade
55 -- 71Les A. Piegl. On NURBS: a survey
72 -- 79Jonathan Yen, Susan Spach, Mark T. Smith, Ron W. Pulleyblank. Parallel boxing in B-spline intersection
80 -- 88Anthony C. Barkans. Hardware-assisted polygon antialiasing
89 -- 94Jianying Hu, Theo Pavlidis. Function plotting using conic splines
98 -- 105James F. Blinn. Jim Blinn's corner - A trip down the graphics pipeline: line clipping