Journal: IEEE Computer Graphics and Applications

Volume 14, Issue 6

7 -- 11Margaret J. Geller, Emilio E. Falco. Graphic voyages through the universe
14 -- 19Carl Machover. Four decades of computer graphics
20 -- 27Dan Gordon 0001, Michael A. Peterson, R. Anthony Reynolds. Fast polygon scan conversion with medical applications
28 -- 35Bradley A. Payne, Arthur W. Toga. Surface reconstruction by multiaxial triangulation
36 -- 47Hikmet Senay, Eve Ignatius. A knowledge-based system for visualization design
48 -- 58Steven J. Gortler, Michael F. Cohen, Philipp Slusallek. Radiosity and relaxation methods
59 -- 65Henry J. Lamousin, Warren N. Waggenspack Jr.. NURBS-based free-form deformations
66 -- 77Xiujun Ni, M. Susan Bloor. Performance evaluation of boundary data structures
78 -- 82James F. Blinn. Composting, part 2: practice

Volume 14, Issue 5

11 -- 13Ricardo S. Avila, Lisa M. Sobierajski, Arie E. Kaufman. Visualizing nerve cells
14 -- 15Dave Sims. Biometric recognition: our hands, eyes, and faces give us away
19 -- 25Amitabh Varshney, Frederick P. Brooks Jr., William V. Wright. Computing smooth molecular surfaces
26 -- 32Sidney W. Wang, Arie E. Kaufman. Volume-sampled 3D modeling
33 -- 39Jarke J. van Wijk, Andrea J. S. Hin, Willem C. De Leeuw, Frits H. Post. Three ways to show 3D fluid flow
40 -- 49Daniel A. Keim, Hans-Peter Kriegel. VisDB: database exploration using multidimensional visualization
50 -- 56Roger Crawfis, Nelson Max, Barry G. Becker. Vector field visualization
57 -- 63Alex Pang. Spray rendering
64 -- 73Richard H. Bartles, David R. Warn. Experiments with curvature-continuous patch-boundary fitting
83 -- 87James F. Blinn. Compositing. 1. Theory

Volume 14, Issue 4

12 -- 14Jon Goldman, Trina M. Roy. The cosmic worm
15 -- 16Dave Sims. Decriminalizing the fingerprint
18 -- 20Nelson L. Max, Barry G. Becker. Bump shading for volume textures
23 -- 32Steven Molnar, Michael Cox, David Ellsworth, Henry Fuchs. A sorting classification of parallel rendering
33 -- 40David Ellsworth. A new algorithm for interactive graphics on multicomputers
41 -- 48Scott Whitman. Dynamic load balancing for parallel polygon rendering
49 -- 58Ulrich Neumann. Communication costs for parallel volume-rendering algorithms
59 -- 68Kwan-Liu Ma, James S. Painter, Charles D. Hansen, Michael Krogh. Parallel volume rendering using binary-swap compositing
69 -- 77Didier Badouel, Kadi Bouatouch, Thierry Priol. Distributing data and control for ray tracing in parallel
78 -- 82James F. Blinn. Quantization error and dithering

Volume 14, Issue 3

12 -- 15Wolfgang Krüger, Bernd Fröhlich 0001. The Responsive Workbench [virtual work environment]
16 -- 0Linda World. GIS feels the Earth move in Los Angeles
17 -- 20Maria Lurdes Dias. Ray tracing interference color: visualizing Newton's rings
22 -- 35Jai Menon 0002, Richard J. Marisa, Jovan Zagajac. More powerful solid modeling through ray representations
36 -- 43Alejandro M. García-Alonso, Nicolás Serrano, Juan Flaquer. Solving the collision detection problem
44 -- 48Zhigang Xiang, Gregory Joy. Color image quantization by agglomerative clustering
49 -- 53Phil Graham, S. Sitharama Iyengar. Double- and triple-step incremental linear interpolation
54 -- 65Sandeep Kochhar. CCAD: A paradigm for human-computer cooperation in design
66 -- 72Graeme W. Gill. N-step incremental straight-line algorithms
73 -- 82Stephen D. Casey, Nicholas F. Reingold. Self-similar fractal sets: theory and procedure

Volume 14, Issue 2

10 -- 12Daniel Cohen, Craig Gotsman. Photorealistic terrain imaging and flight simulation
13 -- 0Joshua Turner, Jaroslaw R. Rossignac. Solid modeling
14 -- 23Gabriel Taubin. Rasterizing algebraic curves and surfaces
24 -- 36Jai Prakash Menon. Constructive shell representations for freeform surfaces and solids
37 -- 45Jeff Heisserman. Generative geometric design
46 -- 55Dinesh Manocha. Solving systems of polynomial equations
56 -- 60Günther Greiner, Hans-Peter Seidel. Modeling with triangular B-splines
61 -- 63Lawrence J. Rosenblum. Research issues in scientific visualization
63 -- 67Arie E. Kaufman, Karl Heinz Höhne, Wolfgang Krüger, Lawrence J. Rosenblum, Peter Schröder. Research issues in volume visualization
67 -- 69José L. Encarnação, James D. Foley, Steve Bryson, Steven K. Feiner, Nahum D. Gershon. Research issues in perception and user interfaces
70 -- 73Gregory M. Nielson, Pere Brunet, Markus H. Gross, Hans Hagen, Stanislav V. Klimenko. Research issues in data modeling for scientific visualization
73 -- 76Philip K. Robertson, Rae A. Earnshaw, Daniel Thalmann, Michel Grave, Julian R. Gallop, Eric M. De Jong. Research issues in the foundations of visualization
76 -- 79Lambertus Hesselink, Frits H. Post, Jarke J. van Wijk. Research issues in vector and tensor field visualization
80 -- 83Tosiyasu L. Kunii, Yoshihisa Shinagawa. Research issues in modeling complex object shapes
83 -- 85Jaroslaw R. Rossignac, Marcos Novak. Research issues in model-based visualization of complex data sets
86 -- 89James F. Blinn. Farewell to Fortran
91 -- 0Dave Sims. New realities in aircraft design and manufacture

Volume 14, Issue 1

10 -- 12William Ribarsky, Jay D. Bolter, Augusto Op den Bosch, Ron van Teylingen. Visualization and analysis using virtual reality
13 -- 14Dave Sims. Multimedia camp empowers disabled kids
15 -- 16Carl Machover, Steve E. Tice. Virtual reality
17 -- 22Stephen R. Ellis. What are virtual environments?
23 -- 29John N. Latta, David J. Oberg. A conceptual virtual reality model
30 -- 39David J. Sturman, David Zeltzer. A survey of glove-based input
40 -- 48Yannick L. Kergosien, Hironobu Gotoda, Tosiyasu L. Kunii. Bending and creasing virtual paper
49 -- 54W. Dean McCarty, Steven M. Sheasby, Philip Amburn, Martin R. Stytz, Chip Switzer. A virtual cockpit for a distributed interactive simulation
55 -- 59Mark T. Bolas. Human factors in the design of an immersive display
60 -- 65Ken Pimentel, Brian Blau. Teaching your system to share
66 -- 74José L. Encarnação, Martin Göbel, Lawrence J. Rosenblum. European activities in virtual reality
75 -- 78David K. Kahaner. Japanese activities in virtual reality