Journal: IEEE Computer Graphics and Applications

Volume 21, Issue 6

4 -- 5Gary Singh. About the Cover
6 -- 13Stephen Figgins. Graphics in Computational Paleontology
14 -- 17Wolfgang Broll, Leonie Schäfer. Projects in VR
18 -- 21Ivan Herman, David J. Duke. Minimal Graphics
22 -- 24Martin Goebel, Michitaka Hirose, Lawrence J. Rosenblum. Guest Editors Introduction: Today s VR
25 -- 33Larry F. Hodges, Page Anderson, Grigore C. Burdea, Hunter G. Hoffman, Barbara O. Rothbaum. Treating Psychological and Physical Disorders with VR
34 -- 47Ronald Azuma, Yohan Baillot, Reinhold Behringer, Steven Feiner, Simon Julier, Blair MacIntyre. Recent Advances in Augmented Reality
48 -- 55Oliver Bimber, Bernd Fröhlich, Dieter Schmalstieg, L. Miguel Encarnação. The Virtual Showcase
56 -- 63Takaaki Nara, Masaya Takasaki, Taro Maeda, Toshiro Higuchi, Shigeru Ando, Susumu Tachi. Surface Acoustic Wave Tactile Display
64 -- 70Hideyuki Tamura, Hiroyuki Yamamoto, Akihiro Katayama. Mixed Reality: Future Dreams Seen at the Border between Real and Virtual Worlds
72 -- 82Andrew S. Glassner. Quantum Computing, Part 3
83 -- 86Carl Machover, John Dill. New Products

Volume 21, Issue 5

4 -- 5Gary Singh. Mixing Audio and Animation: Contemporary Synesthesia
6 -- 10Lars S. Nyland, Anselmo Lastra. Visualizing the Real World
11 -- 13Felix Ritter, Thomas Strothotte, Oliver Dresden, Bernhard Preim. Virtual 3D Puzzles: A New Method for Exploring Geometric Models in VR
14 -- 19Mary Hanson, Emmanouil Skoufos. Speeding Things Up: Bicylce Racing Uses Computers Before Reaching the Starting Line
20 -- 21Jack Trumblin, James A. Ferwerda. Guest Editors Introduction: Applied Perception
22 -- 33James A. Ferwerda. Elements of Early Vision for Computer Graphics (Tutorial)
34 -- 41Erik Reinhard, Michael Ashikhmin, Bruce Gooch, Peter Shirley. Color Transfer between Images
42 -- 50Bernard Tiddeman, Michael Burt, David I. Perrett. Prototyping and Transforming Facial Textures for Perception Research
51 -- 57Harvey S. Smallman, Mark F. St. John, Heather M. Oonk, Michael B. Cowen. Information Availability in 2D and 3D Displays
58 -- 66Maureen C. Stone. Color and Brightness Appearance Issues in Tiled Displays
68 -- 75Martin Reddy. Perceptually Optimized 3D Graphics
76 -- 85Pourang Irani, Maureen Tingley, Colin Ware. Using Perceptual Syntax to Enhance Semantic Content in Diagrams
86 -- 95Andrew S. Glassner. Quantum Computing, Part 2

Volume 21, Issue 4

6 -- 10Paul Chapman, Peter Stevens, Derek Wills, Graham Brookes. Real-Time Visualization in the Offshore Industry
11 -- 13Jesse Schell, Joe Shochet. Designing Interactive Theme Park Rides
14 -- 20Mary Hanson. Something to Smile About: 3D Graphics are Revolutionizing Oral Health Care
22 -- 23Kwan-Liu Ma. Guest Editor s Introduction: Large-Scale Data Visualization
24 -- 33Tahsin M. Kurç, Ümit V. Çatalyürek, Chialin Chang, Alan Sussman, Joel H. Saltz. Visualization of Large Data Sets with the Active Data Repository
34 -- 41James P. Ahrens, Kristi Brislawn, Ken Martin, Berk Geveci, C. Charles Law, Michael E. Papka. Large-Scale Data Visualization Using Parallel Data Streaming
42 -- 50Ricardo C. Farias, Cláudio T. Silva. Out-Of-Core Rendering of Large, Unstructured Grids
52 -- 61Joe Kniss, Patrick S. McCormick, Allen McPherson, James P. Ahrens, James S. Painter, Alan Keahey, Charles D. Hansen. Interactive Texture-Based Volume Rendering for Large Data Sets
62 -- 70Brian N. Wylie, Constantine J. Pavlakos, Vasily Lewis, Kenneth Moreland. Scalable Rendering on PC Clusters
72 -- 83Kwan-Liu Ma, Steven Parker. Massively Parallel Software Rendering for Visualizing Large-Scale Data Sets
84 -- 92Andrew S. Glassner. Quantum Computing, Part 1

Volume 21, Issue 3

2 -- 0James J. Thomas. New Directions
4 -- 5Gary Singh. Across Disciplinary Boundaries
6 -- 8Mark Billinghurst, Hirokazu Kato, Ivan Poupyrev. The MagicBook?Moving Seamlessly between Reality and Virtuality
9 -- 15Jan Krikke. Graphics Applications over the Wireless Web: Japan Sets the Pace
16 -- 22Hanspeter Pfister, William E. Lorensen, Chandrajit L. Bajaj, Gordon L. Kindlmann, William J. Schroeder, Lisa Sobierajski Avila, Ken Martin, Raghu Machiraju, Jinho Lee. The Transfer Function Bake-Off
24 -- 35David P. Luebke. A Developer s Survey of Polygonal Simplification Algorithms
36 -- 43Zhan Xu, Xue Dong Yang. V-HairStudio: An Interactive Tool for Hair Design
44 -- 52Gershon Elber. Rendering with Parallel Stripes
53 -- 61Ilya Shlyakhter, Max Rozenoer, Julie Dorsey, Seth J. Teller. Reconstructing 3D Tree Models from Instrumented Photographs
62 -- 68Xiaohua Yu, Bryan S. Morse, Thomas W. Sederberg. Image Reconstruction Using Data-Dependent Triangulation
70 -- 85Changyuan Hu, Roger D. Hersch. Parameterizable Fonts Based on Shape Components
86 -- 92Andrew S. Glassner. A Change of Scene

Volume 21, Issue 2

4 -- 5Gary Singh. Showing Off in 3D
6 -- 9David H. Laidlaw. Loose, Artistic Textures for Visualization
10 -- 13Vali Lalioti, Andries Malan, James Pun, Jürgen Wind. Ndebele Painting in VR
22 -- 31Jonas Lext, Ulf Assarsson, Tomas Möller. A Benchmark for Animated Ray Tracing
32 -- 41Tien-Tsin Wong, Pheng-Ann Heng, Chi-Wing Fu. Interactive Relighting of Panoramas
42 -- 52Martin R. Stytz, Sheila B. Banks, Troy D. Johnson, John M. Lewis, Scott A. Rothermel. The Virtual SpacePlane
53 -- 59Georgios Papaioannou, Evaggelia-Aggeliki Karabassi, Theoharis Theoharis. Virtual Archaeologist: Assembling the Past
60 -- 69Tasso Karkanis, A. James Stewart. Curvature-Dependent Triangulation of Implicit Surfaces
70 -- 78Ron Goldman. Baseball Arithmetic and the Laws of Pseudoperspective
80 -- 87Andrew S. Glassner. Tricks of the Trade
88 -- 92James F. Blinn. Tensor Contraction in C++

Volume 21, Issue 1

4 -- 5Stephen Figgins. Juggling the Many Layers of Collage
6 -- 9Li Jin, Zhigang Wen. Adorning VRML Worlds with Environmental Aspects
10 -- 12Mike Bailey. Interacting with Direct Volume Rendering
14 -- 17Rae A. Earnshaw. Guest Editor s Introduction: Digital Media
18 -- 26Hong Yan. Image Analysis for Digital Media Applications (Tutorial)
27 -- 31Jon Peddie. Digital Media Technology: Industry Trends and Developments
32 -- 36Charles P. Sandbank. Digital TV in the Convergent Environment
37 -- 43Michael V. Capps, Perry McDowell, Michael Zyda. A Future for Entertainment-Defense Research Collaboration
44 -- 47Weidong Cai, David Dagan Feng, Roger Fulton. Web-Based Digital Medical Images
48 -- 55Fuhui Long, David Dagan Feng, Hanchuan Peng, Wan-Chi Siu. Extracting Semantic Video Objects
56 -- 60Chris Flerackers, Rae A. Earnshaw, Gert Vansichem, Frank Van Reeth, Frank Alsema. Creating Broadcast Interactive Drama in an NVE
61 -- 71Chris Joslin, Tom Molet, Nadia Magnenat-Thalmann, Joaquim Esmerado, Daniel Thalmann, Ian Palmer, Nicholas Chilton, Rae A. Earnshaw. Sharing Attractions on the Net with VPark
72 -- 77Tony Sweeney. Wired Worlds: Exploring the Digital Frontier-A Pioneering Gallery of Digital Media Discovery
78 -- 85Andrew S. Glassner. Fill Er Up!
86 -- 92James F. Blinn. Polynomial Discriminants Part 2: Tensor Diagrams