Journal: IEEE Computer Graphics and Applications

Volume 26, Issue 6

4 -- 5Gary Singh. Infinite Possibilities
6 -- 9Jarke J. van Wijk. Bridging the Gaps
10 -- 14Andrew E. Johnson, Jason Leigh, Paul Morin, Peter Van Keken. GeoWall: Stereoscopic Visualization for Geoscience Research and Education
15 -- 19Michael Katzourin, Daniel Ignatoff, Lincoln Quirk, Joseph J. LaViola Jr., Odest Chadwicke Jenkins. Swordplay: Innovating Game Development through VR
22 -- 23Georgios Sakas, Ulrich Bockholt. Guest Editors Introduction: Simulators and Closed Interaction Loops
24 -- 34Céline Paloc, Alessandro Faraci, Fernando Bello. Online Remeshing for Soft Tissue Simulation in Surgical Training
36 -- 47Bernhard Reitinger, Alexander Bornik, Reinhard Beichel, Dieter Schmalstieg. Liver Surgery Planning Using Virtual Reality
48 -- 57Dan Morris, Christopher Sewell, Federico Barbagli, Kenneth Salisbury, Nikolas H. Blevins, Sabine Girod. Visuohaptic Simulation of Bone Surgery for Training and Evaluation
58 -- 68Mert Sedef, Evren Samur, Cagatay Basdogan. Real-Time Finite-Element Simulation of Linear Viscoelastic Tissue Behavior Based on Experimental Data
69 -- 79Pablo Lamata, Enrique J. Gómez, Fernando Bello, Roger L. Kneebone, Rajesh Aggarwal, Félix Lamata. Conceptual Framework for Laparoscopic VR Simulators
80 -- 86Nuria Pelechano, Norman I. Badler. Modeling Crowd and Trained Leader Behavior during Building Evacuation
87 -- 91Peter D. Stephenson, Joan Peckham. Seeing is Believing: Using Computer Graphics to Enthuse Students
92 -- 102James F. Blinn. How to Solve a Cubic Equation, Part 3: General Depression and a New Covariant

Volume 26, Issue 5

4 -- 5Gary Singh. Machine Creation
6 -- 11Tom Geller. Interactive Tabletop Exhibits in Museums and Galleries
12 -- 17Oliver Bimber. Augmenting Holograms
18 -- 21Benjamin Watson. Broadening Our Collaboration with Design
24 -- 27Stacey D. Scott, M. Sheelagh T. Carpendale. Guest Editors Introduction: Interacting with Digital Tabletops
28 -- 35Karen Parker, Regan L. Mandryk, Kori M. Inkpen. Integrating Point and Touch for Interaction with Digital Tabletop Displays
36 -- 46Chia Shen, Kathy Ryall, Clifton Forlines, Alan Esenther, Frédéric Vernier, Katherine Everitt, Mike Wu, Daniel Wigdor, Meredith Ringel Morris, Mark S. Hancock, Edward Tse. Informing the Design of Direct-Touch Tabletops
47 -- 55Ali Mazalek, Matthew Reynolds, Glorianna Davenport. TViews: An Extensible Architecture for Multiuser Digital Media Tables
56 -- 64Kathy Ryall, Alan Esenther, Clifton Forlines, Chia Shen, Sam Shipman, Meredith Ringel Morris, Katherine Everitt, Frédéric Vernier. Identity-Differentiating Widgets for Multiuser Interactive Surfaces
65 -- 73Meredith Ringel Morris, Anthony Cassanego, Andreas Paepcke, Terry Winograd, Anne Marie Piper, Anqi Huang. Mediating Group Dynamics through Tabletop Interface Design
74 -- 82Vladimir Bochko, Jussi Parkkinen. A Spectral Color Analysis and Colorization Technique
83 -- 91Min Hong, Sunhwa Jung, Min-Hyung Choi, Samuel W. J. Welch. Fast Volume Preservation for a Mass-Spring System
96 -- 99Markus H. Gross. Getting to the Point...?

Volume 26, Issue 4

4 -- 5Gary Singh. Branching into Cosmic Unity
6 -- 9Menno-Jan Kraak. Beyond Geovisualization
10 -- 13Guido Brunnett, Stephan Rusdorf, Mario Lorenz. V-Pong: An Immersive Table Tennis Simulation
14 -- 18Colin Ware, Roland Arsenault, Matthew Plumlee, David Wiley. Visualizing the Underwater Behavior of Humpback Whales
20 -- 21Theresa-Marie Rhyne, Alan M. MacEachren, Jason Dykes. Guest Editors Introduction: Exploring Geovisualization
22 -- 27Mark Harrower, Matt Bloch. MapShaper.org: A Map Generalization Web Service
28 -- 33Gobe Hobona, Philip James, David Fairbairn. Web-Based Visualization of 3D Geospatial Data Using Java3D
34 -- 44Sara Irina Fabrikant, Daniel R. Montello, David M. Mark. The Distance-Similarity Metaphor in Region-Display Spatializations
46 -- 54Andrew S. Forsberg, Prabhat, Graff Haley, Andrew Bragdon, Joseph Levy, Caleb I. Fassett, David Shean, James W. Head III, Sarah Milkovich, Mark A. Duchaineau. Adviser: Immersive Field Work for Planetary Geoscientists
55 -- 63Helena Mitásová, Lubos Mitas, Carlo Ratti, Hiroshi Ishii, Jason Alonso, Russell S. Harmon. Real-Time Landscape Model Interaction Using a Tangible Geospatial Modeling Environment
64 -- 73Leonard D. Brown, Hong Hua. Magic Lenses for Augmented Virtual Environments
74 -- 82Timothy Urness, Victoria Interrante, Ellen Longmire, Ivan Marusic, Sean O Neill, Thomas W. Jones. Strategies for the Visualization of Multiple 2D Vector Fields
83 -- 89José L. Encarnação. Computer Graphics Visions and Challenges: A European Perspective
90 -- 100James F. Blinn. How to Solve a Cubic Equation, Part 2: The 11 Case

Volume 26, Issue 3

4 -- 5Gary Singh. A Fractal Voyage
6 -- 9Chris North. Toward Measuring Visualization Insight
10 -- 13Benjamin Lok. Teaching Communication Skills with Virtual Humans
14 -- 19Jan Krikke. Computer Graphics Advances the Art of Anime
20 -- 21Michael van Lent. Guest Editor s Introduction: Interactive Narrative
23 -- 31Mark O. Riedl, R. Michael Young. From Linear Story Generation to Branching Story Graphs
32 -- 41Mark J. Nelson, Michael Mateas, David L. Roberts, Charles Lee Isbell Jr.. Declarative Optimization-Based Drama Management in Interactive Fiction
42 -- 52Ruth Aylett, Sandy Louchart, João Dias, Ana Paiva, Marco Vala, Sarah Woods, Lynne E. Hall. Unscripted Narrative for Affectively Driven Characters
53 -- 61Ariel Shamir, Michael Rubinstein, Tomer Levinboim. Generating Comics from 3D Interactive Computer Graphics
62 -- 71Mathias Kölsch, Ryan Bane, Tobias Höllerer, Matthew Turk. Multimodal Interaction with a Wearable Augmented Reality System
72 -- 79Patrick Coleman, Karan Singh. Cords: Geometric Curve Primitives for Modeling Contact
80 -- 83Olga A. Kuchar, Thomas J. Hoeft, Susan L. Havre, Kenneth A. Perrine. Isn t It About Time?
84 -- 93James F. Blinn. How to Solve a Cubic Equation, Part 1: The Shape of the Discriminant

Volume 26, Issue 2

4 -- 5Gary Singh. Things Between and Behind
6 -- 11Laurel M. Sheppard. Visual Effects and Video Analysis Lead to Olympics Victories
15 -- 19Bernd Fröhlich, Jan Hochstrate, Alexander Kulik, Anke Huckauf. On 3D Input Devices
20 -- 24Tamara Munzner, Chris Johnson, Robert Moorhead, Hanspeter Pfister, Penny Rheingans, Terry S. Yoo. NIH-NSF Visualization Research Challenges Report Summary
26 -- 27Kwan-Liu Ma. Guest Editor s Introduction: Visualization for Cybersecurity
28 -- 39Pin Ren, Yan Gao, Zhichun Li, Yan Chen, Benjamin Watson. IDGraphs: Intrusion Detection and Analysis Using Stream Compositing
40 -- 47Takayuki Itoh, Hiroki Takakura, Atsushi Sawada, Koji Koyamada. Hierarchical Visualization of Network Intrusion Detection Data
48 -- 59Stefano Foresti, James Agutter, Yarden Livnat, Shaun Moon, Robert F. Erbacher. Visual Correlation of Network Alerts
60 -- 70Gregory J. Conti, Kulsoom Abdullah, Julian B. Grizzard, John T. Stasko, John A. Copeland, Mustaque Ahamad, Henry L. Owen, Christopher P. Lee. Countering Security Information Overload through Alert and Packet Visualization
72 -- 80John R. Goodall, Wayne G. Lutters, Penny Rheingans, Anita Komlodi. Focusing on Context in Network Traffic Analysis
82 -- 87James F. Blinn. How to Solve a Quadratic Equation, Part 2
88 -- 91Aristides A. G. Requicha, Dan Arbuckle. CAD/CAM for Nanoscale Self-Assembly

Volume 26, Issue 1

4 -- 5Gary Singh. A Space to Dream
10 -- 13James J. Thomas, Kristin A. Cook. A Visual Analytics Agenda
14 -- 17Wayne Piekarski. 3D Modeling with the Tinmith Mobile Outdoor Augmented Reality System
18 -- 25Keqi Zhang, Shu-Ching Chen, Peter Singh, Khalid Saleem, Na Zhao. A 3D Visualization System for Hurricane Storm-Surge Flooding
30 -- 36Mark Colbert, Sumanta N. Pattanaik, Jaroslav Krivánek. BRDF-Shop: Creating Physically Correct Bidirectional Reflectance Distribution Functions
37 -- 45Elaine M. Huang, Elizabeth D. Mynatt, Daniel M. Russell, Alison E. Sue. Secrets to Success and Fatal Flaws: The Design of Large-Display Groupware
46 -- 55Kirk Riley, Yuyan Song, Martin Kraus, David S. Ebert, Jason J. Levit. Visualization of Structured Nonuniform Grids
56 -- 63Andreas Butz, Antonio Krüger. Applying the Peephole Metaphor in a Mixed-Reality Room
64 -- 74Christoph Fünfzig, Torsten Ullrich, Dieter W. Fellner. Hierarchical Spherical Distance Fields for Collision Detection
76 -- 87Eric Haines. An Introductory Tour of Interactive Rendering
88 -- 93Christopher B. Stapleton, Charles E. Hughes. Believing is Seeing: Cultivating Radical Media Innovations