Journal: IEEE Computer Graphics and Applications

Volume 27, Issue 6

6 -- 11Chris Seeling, Greg Watson, Kaiwei Sun. GPU-Based Interactive, Stereoscopic Visualization of Automotive Crash Simulations
12 -- 16Holly E. Rushmeier, Jason Dykes, John Dill, Peter Yoon. Revisiting the Need for Formal Education in Visualization
17 -- 19David J. Kasik, Dinesh Manocha, Philipp Slusallek. Guest Editors Introduction: Real-Time Interaction with Complex Models
20 -- 34Andreas Dietrich, Enrico Gobbetti, Sung-Eui Yoon. Massive-Model Rendering Techniques: A Tutorial
36 -- 46Andreas Dietrich, Abe Stephens, Ingo Wald. Exploring a Boeing 777: Ray Tracing Large-Scale CAD Data
48 -- 59Beat Brüderlin, Mathias Heyer, Sebastian Pfützner. Interviews3D: A Platform for Interactive Handling of Massive Data Sets
60 -- 68Louis Borgeat, Guy Godin, Philippe Massicotte, Guillaume Poirier, François Blais, J.-Angelo Beraldin. Visualizing and Analyzing the Mona Lisa
70 -- 79Jérôme Royan, Patrick Gioia, Romain Cavagna, Christian Bouville. Network-Based Visualization of 3D Landscapes and City Models
87 -- 93Nobuhiko Tamura, Toshiya Nakaguchi, Norimichi Tsumura, Yoichi Miyake. Spring-Bead Animation of Viscoelastic Materials
94 -- 97Endre M. Lidal, Tor Langeland, Christopher Giertsen, Jens Grimsgaard, Rolf Helland. A Decade of Increased Oil Recovery in Virtual Reality
98 -- 100Carl Machover, David J. Kasik. Tools and Products

Volume 27, Issue 5

0 -- 91Carl Machover, David J. Kasik. Tools and Products
4 -- 5Gary Singh. Beauty in Chaos
6 -- 9Kwan-Liu Ma. Machine Learning to Boost the Next Generation of Visualization Technology
10 -- 14Nassir Navab, Jörg Traub, Tobias Sielhorst, Marco Feuerstein, Christoph Bichlmeier. Action- and Workflow-Driven Augmented Reality for Computer-Aided Medical Procedures
15 -- 19Kris Cook, Rae A. Earnshaw, John T. Stasko. Guest Editors Introduction: Discovering the Unexpected
20 -- 27Anita D. D Amico, John R. Goodall, Daniel R. Tesone, Jason K. Kopylec. Visual Discovery in Computer Network Defense
28 -- 34Amit Chourasia, Steve Cutchin, Yifeng Cui, Reagan W. Moore, Kim Olsen, Steven M. Day, Bernard Minster, Philip Maechling, Thomas Jordan. Visual Insights into High-Resolution Earthquake Simulations
35 -- 45Jason Pearlman, Penny Rheingans, Marie desJardins. Visualizing Diversity and Depth over a Set of Objects
46 -- 56Pascale Proulx, Lynn Chien, Robert Harper, David Schroh, Thomas Kapler, David Jonker, William Wright. nSpace and GeoTime: A VAST 2006 Case Study
58 -- 66A. Johannes Pretorius, Jarke J. van Wijk. Bridging the Semantic Gap: Visualizing Transition Graphs with User-Defined Diagrams
68 -- 78Daniel G. Aliaga, Yi Xu, Voicu Popescu. Occlusion-Resistant Camera Design for Acquiring Active Environments
80 -- 88Vidya Setlur, Tom Lechner, Marc Nienhaus, Bruce Gooch. Retargeting Images and Video for Preserving Information Saliency
92 -- 97Tom Geller. Envisioning the Wind: Meteorology Graphics at Weather Underground
98 -- 103Adérito Marcos. Digital Art: When Artistic and Cultural Muse Merges with Computer Technology

Volume 27, Issue 4

4 -- 5Gary Singh. The Dynamics of Change
6 -- 7Maureen C. Stone. Introducing the IEEE CG&A Editorial Board
8 -- 13Michael T. Jones. Google s Geospatial Organizing Principle
14 -- 19Leonel Valbom, Adérito Marcos. An Immersive Musical Instrument Prototype
20 -- 21Dieter W. Fellner, Dietmar Saupe, Harald Krottmaier. Guest Editors Introduction: 3D Documents
22 -- 27Benjamin Bustos, Daniel A. Keim, Dietmar Saupe, Tobias Schreck. Content-Based 3D Object Retrieval
28 -- 37Simone Marini, Michela Spagnuolo, Bianca Falcidieno. Structural Shape Prototypes for the Automatic Classification of 3D Objects
38 -- 47Jiantao Pu, Yagnanarayanan Kalyanaraman, Subramaniam Jayanti, Karthik Ramani, Zygmunt Pizlo. Navigation and Discovery in 3D CAD Repositories
48 -- 57Dieter Schmalstieg, Gerhard Schall, Daniel Wagner, István Barakonyi, Gerhard Reitmayr, Joseph Newman, Florian Ledermann. Managing Complex Augmented Reality Models
58 -- 69José M. Varela, C. Guedes Soares. A Virtual Environment for Decision Support in Ship Damage Control
70 -- 83Keith Wiley, Lance R. Williams. Representing Interwoven Surfaces in 2-1/2D Drawings
84 -- 89Dirk Reiners, Gerrit Voss. Climbing Longs Peak: The Steep Road to the Future of OpenGL
90 -- 93Mel Slater, Antonio Frisoli, Franco Tecchia, Christoph Guger, Beau Lotto, Anthony Steed, Gert Pfurtscheller, Robert Leeb, Miriam Reiner, Maria V. Sanchez-Vives, Paul F. M. J. Verschure, Ulysses Bernardet. Understanding and Realizing Presence in the Presenccia Project
94 -- 96Carl Machover, David J. Kasik. Tools and Products

Volume 27, Issue 3

4 -- 5Gary Singh. The Blitz of Infinity
6 -- 11Keri Schreiner. Where We At? Mobile Phones Bring GPS to the Masses
12 -- 16Kang Zhang. From Abstract Painting to Information Visualization
18 -- 20Rémi Ronfard, Gabriel Taubin. Introducing 3D Cinematography
21 -- 31Jonathan Starck, Adrian Hilton. Surface Capture for Performance-Based Animation
32 -- 40Takeo Kanade, P. J. Narayanan. Virtualized Reality: Perspectives on 4D Digitization of Dynamic Events
41 -- 47Feng Dong, Xujiong Ye. Multiscaled Texture Synthesis Using Multisized Pixel Neighborhoods
48 -- 56Jingshu Huang, Brian Bue, Avin Pattath, David S. Ebert, Krystal M. Thomas. Interactive Illustrative Rendering on Mobile Devices
57 -- 69James R. Miller. Attribute Blocks: Visualizing Multiple Continuously Defined Attributes
70 -- 76Sven Havemann, Dieter W. Fellner. Seven Research Challenges of Generalized 3D Documents
78 -- 89James F. Blinn. How to Solve a Cubic Equation, Part 5: Back to Numerics
90 -- 92Yoshinori Dobashi, Tsuyoshi Yamamoto, Makoto Sato, Shoichi Hasegawa, Mitsuaki Kato, Tomoyuki Nishita. A Precomputed Approach for Real-Time Haptic Interaction with Fluids

Volume 27, Issue 2

4 -- 5Gary Singh. Untitled Evolution
6 -- 0John C. Dill, Maureen C. Stone. In with the New, Out with the Old
8 -- 13Tom Geller. Imaging the World: The State of Online Mapping
14 -- 17David Borland, Russell M. Taylor II. Rainbow Color Map (Still) Considered Harmful
21 -- 22Frédo Durand, Richard Szeliski. Guest Editors Introduction: Computational Photography
23 -- 31Ankit Mohan, Jack Tumblin, Prasun Choudhury. Editing Soft Shadows in a Digital Photograph
32 -- 42Morgan McGuire, Wojciech Matusik, Hanspeter Pfister, Billy Chen, John F. Hughes, Shree K. Nayar. Optical Splitting Trees for High-Precision Monocular Imaging
43 -- 52Neel Joshi, Wojciech Matusik, Shai Avidan, Hanspeter Pfister, William T. Freeman. Exploring Defocus Matting: Nonparametric Acceleration, Super-Resolution, and Off-Center Matting
54 -- 66Cagatay Basdogan, Mert Sedef, Matthias Harders, Stefan Wesarg. VR-Based Simulators for Training in Minimally Invasive Surgery
68 -- 76Theodore Kim, Jason Sewall, Avneesh Sud, Ming C. Lin. Fast Simulation of Laplacian Growth
78 -- 84Xiaogang Jin, Shaochun Chen, Xiaoyang Mao. Computer-Generated Marbling Textures: A GPU-Based Design System
88 -- 91William R. Sherman, Simon Su, Philip A. McDonald, Yi Mu, Frederick C. Harris Jr.. Open-Source Tools for Immersive Environmental Visualization
92 -- 96Michael Zyda, Dhruv Thukral, Sumeet Jakatdar, Jonathan Engelsma, James C. Ferrans, Mat Hans, Larry Shi, Frederick L. Kitson, Venu Vasudevan. Educating the Next Generation of Mobile Game Developers

Volume 27, Issue 1

4 -- 5Gary Singh. Vamping on Ultrafractal
9 -- 13Blayne Field, Sean O Neill, Victoria Interrante, Thomas W. Jones, Timothy Urness. FieldVis: A Tool for Visualizing Astrophysical Magnetohydrodynamic Flow
14 -- 18Nikunj Raghuvanshi, Ming C. Lin. Physically Based Sound Synthesis for Large-Scale Virtual Environments
20 -- 25Jian Huang, Huadong Liu, Micah Beck, Andrew Gaston, Jinzhu Gao, Terry Moore. Dynamic Sharing of Large-Scale Visualization
26 -- 27Takeo Igarashi, Robert C. Zeleznik. Guest Editors Introduction: Sketch-Based Interaction
28 -- 37Tevfik Metin Sezgin, Randall Davis. Sketch Interpretation Using Multiscale Models of Temporal Patterns
38 -- 48Joseph J. LaViola Jr.. Advances in Mathematical Sketching: Moving Toward the Paradigm s Full Potential
50 -- 59Frederic Cordier, Hyewon Seo. Free-Form Sketching of Self-Occluding Objects
60 -- 71Levent Burak Kara, Kenji Shimada. Sketch-Based 3D-Shape Creation for Industrial Styling Design
72 -- 81Emmanuel Turquin, Jamie Wither, Laurence Boissieux, Marie-Paule Cani, John F. Hughes. A Sketch-Based Interface for Clothing Virtual Characters
82 -- 88Masatomo Inui, Atsushi Ohta. Using a GPU to Accelerate Die and Mold Fabrication
90 -- 96Frank Nielsen. The Digital Chameleon Principle: Computing Invisibility by Rendering Transparency
100 -- 103James F. Blinn. How to Solve a Cubic Equation, Part 4: The 111 Case