347 | -- | 0 | Qinping Zhao. Editor's note |
348 | -- | 400 | Qinping Zhao. A survey on virtual reality |
401 | -- | 417 | Xiaohu Guo, Hong Qin. Meshless methods for physics-based modeling and simulation of deformable models |
418 | -- | 430 | Jun-Hai Yong, BaiLin Deng, Fuhua Cheng, Bin Wang, Kun Wu, He-Jin Gu. Removing local irregularities of triangular meshes with highlight line models |
431 | -- | 444 | Zhang-Lin Cheng, Xiaopeng Zhang 0001. Estimating differential quantities from point cloud based on a linear fitting of normal vectors |
445 | -- | 456 | Peijie Huang, YuanTing Gu, Xiaolong Wu, Yanyun Chen, Enhua Wu. Time-varying clustering for local lighting and material design |
457 | -- | 469 | Guoping Wang, Sheng Li, Shaorong Wang, Bin Lu, Wenhang Li. ViWoSG: A distributed scene graph of ultramassive distributed virtual environments |
470 | -- | 489 | Zhong Zhou, Wei Wu. LoI: Efficient relevance evaluation and filtering for distributed simulation |
490 | -- | 499 | Mingmin Zhang, Zhigeng Pan, Jiaoying Shi, Peng Wang, QingFeng Mi. A hybrid rendering algorithm for textile objects |
500 | -- | 511 | Wei Ma, Bo Xiang, Hongbin Zha, Jia Liu, Xiaopeng Zhang. Modeling plants with sensor data |
512 | -- | 522 | Wencheng Wang, Feitong Liu, Peijie Huang, Enhua Wu. Texture synthesis via the matching compatibility between patches |
523 | -- | 528 | RongHua Gao, Dehui Kong, Baocai Yin. An improved description method of the bumpy texture |
529 | -- | 546 | Dangxiao Wang, Yuru Zhang, Yong Wang, Pei-Jun Lü, RenGe Zhou, WanLin Zhou. Haptic rendering for dental training system |