10 | -- | 15 | Robert N. Charette, John Leslie King. Winning and Losing in IT |
16 | -- | 23 | Stefan Seidel, Nicholas Berente, Benoit Martinez, Aron Lindberg, Kalle Lyytinen, Jeffrey V. Nickerson. Autonomous Tools in System Design: Reflective Practice in Ubisofts Ghost Recon Wildlands Project |
24 | -- | 31 | Telle Whitney, Valerie Taylor. Increasing Women and Underrepresented Minorities in Computing: The Landscape and What You Can Do |
32 | -- | 39 | Peter J. Denning. Winning at Innovation |
40 | -- | 47 | Jonathan Grudin. Innovation and Inertia: Information Technology and Education in the United States |
48 | -- | 57 | Marie Hicks. When Winning Is Losing: Why the Nation that Invented the Computer Lost Its Lead |
58 | -- | 65 | Walt Scacchi. Winning and Losing in Large-Scale Software Development: A Multi-Decade Perspective |
66 | -- | 73 | Lynn Conway. The Disappeared: Beyond Winning and Losing |
74 | -- | 85 | Jack J. Dongarra, Vladimir Getov, Kevin Walsh. The 30th Anniversary of the Supercomputing Conference: Bringing the Future Closer - Supercomputing History and the Immortality of Now |
86 | -- | 89 | Erik P. DeBenedictis, Travis S. Humble, Paolo A. Gargini. Quantum Computer Scale-up |
90 | -- | 92 | Scooter Willis. Make Learning Fun and Get Out of the Way of the Smartphone Generation |
94 | -- | 98 | Ashutosh Dhekne, Umberto Ravaioli, Romit Roy Choudhury. P2PLoc: Peer-to-Peer Localization of Fast-Moving Entities |
100 | -- | 103 | Vincent C. Hu, D. Richard Kuhn, David F. Ferraiolo. Access Control for Emerging Distributed Systems |