79 | -- | 81 | Panos Markopoulos, Janet C. Read, Johanna Höysniemi, Stuart MacFarlane. Child computer interaction: advances in methodological research |
83 | -- | 93 | Ole Sejer Iversen, Christina Brodersen. Building a BRIDGE between children and users: a socio-cultural approach to child-computer interaction |
95 | -- | 105 | Wolmet Barendregt, Mathilde M. Bekker, Ester Baauw. Development and evaluation of the problem identification picture cards method |
107 | -- | 117 | Bieke Zaman. Introducing contextual laddering to evaluate the likeability of games with children |
119 | -- | 128 | Janet C. Read. Validating the Fun Toolkit: an instrument for measuring children s opinions of technology |
129 | -- | 140 | Mathilde M. Bekker, Ester Baauw, Wolmet Barendregt. A comparison of two analytical evaluation methods for educational computer games for young children |
141 | -- | 153 | Maria Roussou, Martin Oliver, Mel Slater. Exploring activity theory as a tool for evaluating interactivity and learning in virtual environments for children |
155 | -- | 166 | Alissa Nicole Antle. Child-based personas: need, ability and experience |