329 | -- | 333 | Min Chen, Hui Lin. Virtual geographic environments (VGEs): originating from or beyond virtual reality (VR)? |
334 | -- | 355 | Mehdi Mekni. Spatial simulation using abstraction of virtual geographic environments |
356 | -- | 368 | Guonian Lü, Min Chen, Linwang Yuan, Liangchen Zhou, Yongning Wen, Mingguang Wu, Bin Hu, Zhaoyuan Yu, Songshan Yue, Yehua Sheng. Geographic scenario: a possible foundation for further development of virtual geographic environments |
369 | -- | 396 | Paul M. Torrens. A computational sandbox with human automata for exploring perceived egress safety in urban damage scenarios |
397 | -- | 407 | Karsten Rink, Cui Chen, Lars Bilke, Zhenliang Liao, Karsten Rinke, Marieke Frassl, Tianxiang Yue, Olaf Kolditz. Virtual geographic environments for water pollution control |
408 | -- | 419 | Alexey Voinov, Arzu Çöltekin, Min Chen, Ghassan Beydoun. Virtual geographic environments in socio-environmental modeling: a fancy distraction or a key to communication? |
420 | -- | 436 | Danielle Oprean, Mark Simpson, Alexander Klippel. Collaborating remotely: an evaluation of immersive capabilities on spatial experiences and team membership |