| 3 | -- | 6 | Danna Voth, Jan Krikke. In the News |
| 7 | -- | 9 | Frederick Hayes-Roth. Puppetry vs. Creationism: Why AI Must Cross the Chasm |
| 10 | -- | 12 | Dina Goren-Bar, Oscar Mayora-Ibarra. Guest Editors Introduction: Intelligent Systems for Interactive Entertainment |
| 14 | -- | 18 | Mark T. Maybury, Oliviero Stock, Wolfgang Wahlster. Intelligent Interactive Entertainment Grand Challenges |
| 19 | -- | 27 | Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Matthew McNaughton, Thomas Roy, Curtis Onuczko, Mike Carbonaro. Generating Ambient Behaviors in Computer Role-Playing Games |
| 28 | -- | 32 | Ingo H. C. Wassink, Betsy van Dijk, Job Zwiers, Anton Nijholt, Jorrit Kuipers, Arnd O. Brugman. In The Truman Show: Generating Dynamic Scenarios in a Driving Simulator |
| 33 | -- | 39 | Rada Mihalcea, Carlo Strapparava. Technologies That Make You Smile: Adding Humor to Text-Based Applications |
| 40 | -- | 46 | Christoph Schlieder, Peter Kiefer, Sebastian Matyas. Geogames: Designing Location-Based Games from Classic Board Games |
| 47 | -- | 53 | Herwin van Welbergen, Anton Nijholt, Dennis Reidsma, Job Zwiers. Presenting in Virtual Worlds: An Architecture for a 3D Anthropomorphic Presenter |
| 54 | -- | 62 | Jean-Luc Lugrin, Marc Cavazza, Mark Palmer, Sean Crooks. Artificial Intelligence-Mediated Interaction in Virtual Reality Art |
| 63 | -- | 71 | Hamid Haidarian Shahri, Saied Haidarian Shahri. Eliminating Duplicates in Information Integration: An Adaptive, Extensible Framework |
| 72 | -- | 77 | Michael D. Gordon, Weiguo Fan, Praveen Pathak. Adaptive Web Search: Evolving a Program That Finds Information |
| 78 | -- | 79 | Arvind, Jamey Hicks. A Mobile Phone Ecosystem: MIT and Nokia s Joint Research Venture |
| 80 | -- | 83 | Bin Ning, Tao Tang, ZiYou Gao, Fei Yan, Fei-Yue Wang, Daniel Zeng. Intelligent Railway Systems in China |
| 84 | -- | 87 | Giorgos Stoilos, Nikos Simou, Giorgos B. Stamou, Stefanos D. Kollias. Uncertainty and the Semantic Web |
| 88 | -- | 92 | Gary Klein, Brian M. Moon, Robert R. Hoffman. Making Sense of Sensemaking 2: A Macrocognitive Model |