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- Shitong Wang. Optimal Strategy in the Werewolf Game: A Theoretical Study. Games Res. Pract., 4(1), March 2026.
- Pedro Pais, David Gonçalves, João Guerreiro 0002, André Rodrigues 0002. The Interplay of Family Life and Digital Gaming. Games Res. Pract., 3(4), December 2025.
- Aasa Timonen. Cheese vs. Fluff - The Temporal Shift of Metagame and Paragame in Warhammer. Games Res. Pract., 3(2):1-11, 2025.
- Rainforest Scully-Blaker, Johan Kalmanlehto, Henry Korkeila, Maria Ruotsalainen. Introduction to the Special Issue on Meta: "About, Within, and Around" the 20th Annual Tampere University Game Research Lab Spring Seminar. Games Res. Pract., 3(2):1-5, 2025.
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- Yannick Francillette, Hugo Tremblay, Bruno Bouchard 0001, Bob-Antoine Menelas. A Comprehensive Model of Automated Evaluation of Difficulty in Platformer Games. Games Res. Pract., 3(1):1-28, 2025.