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Journal: ICGA Journal
Home
Index
Info
Volume
Volume
27
, Issue
4
203
--
208
Markian Hlynka
,
Jonathan Schaeffer
.
Pre-Searching
209
--
216
Guillermo Campitelli
,
Fernand Gobet
.
Adaptive Expert Decision Making: Skilled Chess Players Search More and Deeper
217
--
225
G. Costeff
.
The Chess Query Language: CQL
226
--
232
D. Walker
,
Robert Levinson
.
The Morph Project in 2004
Volume
27
, Issue
3
131
--
141
Yew Jin Lim
,
Jürg Nievergelt
.
Computing Tigers and Goats
142
--
149
Merlijn Sevenster
.
Battleships as a Decision Problem
150
--
158
Omid David-Tabibi
,
Ariel Felner
,
Nathan S. Netanyahu
.
Blockage Detection in Pawn Endgames
Volume
27
, Issue
2
67
--
80
Brian Sheppard
.
Efficient Control of Selective Simulations
81
--
95
Ed Trice
.
80-Square Chess
96
--
101
Julio César Hernández Castro
,
Ignacio Blasco-Lopez
,
L. Javier García-Villalba
.
Hiding Data in Games
Volume
27
, Issue
1
3
--
18
Shi-Jim Yen
,
Jr-Chang Chen
,
Tai-Ning Yang
,
Shun-chin Hsu
.
Computer Chinese Chess
19
--
37
Haw-ren Fang
,
Tsan-sheng Hsu
,
Shun-chin Hsu
.
Checking Indefinitely in Chinese Chess Endgames
38
--
43
Jacek Mandziuk
,
Daniel Osman
.
Alpha-Beta Search Enhancements with a Real-Value Game-State Evaluation Function
44
--
46
Christian H. Hesse
.
Fischer Numbers