Journal: ICGA Journal

Volume 27, Issue 4

203 -- 208Markian Hlynka, Jonathan Schaeffer. Pre-Searching
209 -- 216Guillermo Campitelli, Fernand Gobet. Adaptive Expert Decision Making: Skilled Chess Players Search More and Deeper
217 -- 225G. Costeff. The Chess Query Language: CQL
226 -- 232D. Walker, Robert Levinson. The Morph Project in 2004

Volume 27, Issue 3

131 -- 141Yew Jin Lim, Jürg Nievergelt. Computing Tigers and Goats
142 -- 149Merlijn Sevenster. Battleships as a Decision Problem
150 -- 158Omid David-Tabibi, Ariel Felner, Nathan S. Netanyahu. Blockage Detection in Pawn Endgames

Volume 27, Issue 2

67 -- 80Brian Sheppard. Efficient Control of Selective Simulations
81 -- 95Ed Trice. 80-Square Chess
96 -- 101Julio César Hernández Castro, Ignacio Blasco-Lopez, L. Javier García-Villalba. Hiding Data in Games

Volume 27, Issue 1

3 -- 18Shi-Jim Yen, Jr-Chang Chen, Tai-Ning Yang, Shun-chin Hsu. Computer Chinese Chess
19 -- 37Haw-ren Fang, Tsan-sheng Hsu, Shun-chin Hsu. Checking Indefinitely in Chinese Chess Endgames
38 -- 43Jacek Mandziuk, Daniel Osman. Alpha-Beta Search Enhancements with a Real-Value Game-State Evaluation Function
44 -- 46Christian H. Hesse. Fischer Numbers