Journal: ICGA Journal

Volume 34, Issue 4

179 -- 190Ingo Althöfer. On Games with Random-Turn Order and Monte Carlo Perfectness
191 -- 208Hung-Hsuan Lin, I-Chen Wu. An Efficient Approach to Solving the Minimum Sudoku Problem
209 -- 222Xiaocong Gan, Yun Bao, Zhangang Han. Real-Time Search Method in Nondeterministic Game - Ms. Pac-Man
223 -- 226Yibo Chen, Wee-Chong Oon, Wenbin Zhu. Ricochet Robots is Solved
228 -- 233Alvin Levy. th Annual World Computer-Bridge Championship
233 -- 0Jan Krabbenbos, H. Jaap van den Herik. The 2011 World Computer Speed-Chess Championship
234 -- 242Jan Krabbenbos, H. Jaap van den Herik. th World Computer-Chess Championship
243 -- 247Shi-Jim Yen, Shih-Yuan Chiu, Cheng-Wei Chou, Chang-Shing Lee, Hassen Doghmen, Fabien Teytaud, Olivier Teytaud. Human vs. Computer Go Competition in FUZZ-IEEE 2011
248 -- 250Yi-Shan Lin, I-Chen Wu, Shi-Jim Yen. TAAI 2011 Computer-Game Tournaments
251 -- 253Cheng-Wei Chou, Shi-Jim Yen, I-Chen Wu. TAAI 2011 Computer-Go Tournaments
253 -- 0H. Jaap van den Herik. Obituaries: Dennis A. Ritchie
254 -- 0Johan van Benthem. Obituaries: John McCarthy

Volume 34, Issue 3

131 -- 139Petr Baudis. Balancing MCTS by Dynamically Adjusting the Komi Value
140 -- 149Richard J. Lorentz. Experiments with Monte-Carlo Tree Search in the Game of Havannah
150 -- 158Wojciech Wieczorek, Rafal Skinderowicz, Jan Kozak, Przemyslaw Juszczuk. New Trends in Clobber Programming
159 -- 162Raphaël Couturier. Computer Diaballik
163 -- 164Dap Hartmann. The Dark Side of the Board: Advances in Kriegspiel
166 -- 167I-Chen Wu, Yi-Chang Shan, Cheng-Hung Lin, Shi-Jim Yen. LONGCATMJ Wins Mahjong Tournament in TCGA 2011
168 -- 170Guofeng Tong, Xinhe Xu. Progress of Computer Games in China

Volume 34, Issue 2

67 -- 68David N. L. Levy. RYBKA Disqualified and Banned from World Computer-Chess Championships
69 -- 70David N. L. Levy. A Very Sad Case
71 -- 81Matej Guid, Ivan Bratko. Using Heuristic-Search Based Engines for Estimating Human Skill at Chess
82 -- 88G. McC. Haworth, Harold M. J. F. van der Heijden, Eiko Bleicher. Zugzwangs in Chess Studies
89 -- 0G. McC. Haworth. Chess Endgames News
90 -- 91Dap Hartmann. Is Go the Next Human Bastion to Crumble?
93 -- 0H. Jaap van den Herik, Aske Plaat, Johanna Hellemons. The JAIST Computer Olympiad (Part 4)
94 -- 95Shi-Jim Yen, Tsan-Cheng Su, I-Chen Wu. SHIGA wins the Chinese-Chess Tournament
95 -- 0Hiroyuki Iida. SHARK wins Dots and Boxes Tournament
96 -- 0Johan de Koning. INVADER prolongs Amazons Title
97 -- 102Ingo Althöfer. John Tromp in the Style of David Levy: 4-0 Win in the Go Bet
103 -- 105I-Chen Wu, Yi-Shan Lin, Hsin-Ti Tsai, Ping-Hung Lin. The Man-Machine Connect6 Championship 2011
106 -- 107Shi-Jim Yen, Cheng-Wei Chou, Chang-Shing Lee, Hassen Doghmen, Olivier Teytaud. The IEEE SSCI 2011 Human vs. Computer Go Competition
108 -- 110Shi-Jim Yen, Tsan-Cheng Su, I-Chen Wu. The TCGA 2011 Computer-Games Tournament
120 -- 127Mark Lefler, Robert M. Hyatt, Harvey Williamson. Rybka Investigations and Survey of Findings for the ICGA

Volume 34, Issue 1

1 -- 2H. Jaap van den Herik. What is Original?
3 -- 6David Levy. Attack of the Clones
7 -- 21Jakub Pawlewicz. Towards Optimal Play in Multi-Player Yahtzee
22 -- 24Eiko Bleicher, Guy McCrossan Haworth, Harold M. J. F. van der Heijden. Uniqueness in Chess Studies
25 -- 26Cameron Browne. The Dangers of Random Playouts
27 -- 29Imer Satz. Managing Uncertainty in Stratego
30 -- 31Dap Hartmann. Sander Bakkes: Rapid Adaptation of Video Game AI