Journal: ICGA Journal

Volume 41, Issue 4

179 -- 0Mark H. M. Winands. Editorial: Back to the roots
180 -- 190Vladimir Vargas-Calderón. Are Armageddon chess games implemented fairly?
191 -- 199Karsten Müller 0006, Guy Haworth. Stalemate and 'DTS' depth to stalemate endgame tables
200 -- 205Jonathan Schaeffer. An ICGA evaluation function
206 -- 221Jan Krabbenbos, H. Jaap van den Herik, Guy Haworth. th World Computer Chess Championship
222 -- 236Jan Krabbenbos, H. Jaap van den Herik, Guy Haworth. th World Chess Software Championship
237 -- 240Jan Krabbenbos, H. Jaap van den Herik, Guy Haworth. WSCC 2019: The World Speed Chess Championship
241 -- 252Guy Haworth, Nelson Hernandez. th Top Chess Engine Championship, TCEC16
253 -- 258Matthew Sadler. The TCEC16 computer chess superfinal: A perspective
259 -- 263Guy Haworth, Nelson Hernandez. TCEC Cup 4
264 -- 265Jonathan Schaeffer. Special Issue on Computer Chess Tournaments: The 50-Year Experiment
267 -- 0Lars Sandin, Guy Haworth. The SSDF Chess Engine Rating List, 2019-12

Volume 41, Issue 3

115 -- 0Mark H. M. Winands. Editorial: Get serious
116 -- 137Emmanuel Fokides, Penelope Atsikpasi, Polyxeni Kaimara, Ioannis Deliyannis. Let players evaluate serious games. Design and validation of the Serious Games Evaluation Scale
138 -- 142Dennis J. N. J. Soemers, Walter Crist, Cameron Browne. Report on the Digital Ludeme Project
143 -- 151Guy Haworth, Nelson Hernandez. th Top Chess Engine Championship
152 -- 0Matthew Sadler. The TCEC14 computer chess superfinal: A perspective
153 -- 163Guy Haworth, Nelson Hernandez. th Top Chess Engine Championship
164 -- 167Matthew Sadler. The TCEC15 computer chess superfinal: A perspective
168 -- 173Guy Haworth, Nelson Hernandez. TCEC Cup 3
174 -- 175Jos Uiterwijk, Richard J. Nowakowski. Special Issue on Combinatorial Games
176 -- 0Guy Haworth. Chess endgame news: an endgame challenge for neural nets
177 -- 0Lars Sandin, Guy Haworth. The SSDF Chess Engine Rating List, 2019-07

Volume 41, Issue 2

65 -- 0Mark H. M. Winands. Editorial: Research trends
66 -- 77Adeel Zafar, Hasan Mujtaba, Mirza Tauseef Baig, Mirza Omer Beg. Using patterns as objectives for general video game level generation
78 -- 91Yusaku Mandai, Tomoyuki Kaneko. RankNet for evaluation functions of the game of Go
92 -- 99Guy Haworth, Nelson Hernandez. th top chess engine championship
100 -- 107Guy Haworth, Nelson Hernandez. TCEC Cup 2
108 -- 109Tristan Cazenave, Abdallah Saffidine, Nathan Sturtevant. Computer Games Workshop at IJCAI 2018
110 -- 112Guy Haworth. Chess endgame news: Understanding minor piece endgames
113 -- 0Lars Sandin, Guy Haworth. The SSDF Chess Engine Rating List 2019-02

Volume 41, Issue 1

1 -- 0Mark H. M. Winands. Editorial
2 -- 14Yen-Chi Chen, Shun-Shii Lin. A fast nonogram solver that won the TAAI 2017 and ICGA 2018 tournaments
15 -- 23Jan-Jaap van Horssen. Move selection in MTD(f)
24 -- 30Guy Haworth, Nelson Hernandez. th Top Chess Engine Championship
31 -- 38Guy Haworth, Nelson Hernandez. TCEC Cup 1
39 -- 42Chao Gao, Kei Takada, Ryan Hayward. Hex 2018: MoHex3HNN over DeepEzo
43 -- 45Ching-Nung Lin, Fabien Letouzey, Shi-Jim Yen. Decapus wins Othello 10 × 10 tournament
46 -- 48Jung-Kuei Yang, Shi-Jim Yen. Kavalan wins Connect6 tournament
49 -- 52Chu-Hsuan Hsueh, I-Chen Wu. EWIN wins EinStein Würfelt Nicht! tournament
53 -- 60Karsten Müller 0006, Guy Haworth. FinalGen revisited: new discoveries
61 -- 0Mark H. M. Winands. Advances in Computer and Games Conference (ACG2019)
62 -- 63Cameron Browne, Antonios Liapis, Mark H. M. Winands. Special Issue on Computer Aided Game and Puzzle Design