104 | -- | 125 | William Farr, Nicola Yuill, Steve Hinske. An augmented toy and social interaction in children with autism |
126 | -- | 150 | Franca Garzotto, Manuel Bordogna. Paper-based multimedia interaction and disabled children: from experience to learning-for-all |
151 | -- | 176 | Javier Marco, Eva Cerezo, Sandra Baldassarri. Tangible interaction and tabletops: new horizons for children's games |
177 | -- | 198 | Peta Wyeth, Ian MacColl. Noise detectives: design implications for mobile learning |
199 | -- | 220 | Stelios Kourakis, Çakir Aker, Narcís Parés. We hunters: interactive communication for young cavemen |
221 | -- | 243 | Hisakazu Ouchi, Yoshifumi Nishida, Ilwoong Kim, Mikiko Inoue, Yoichi Motomura, Hiroshi Mizoguchi. Detecting and modelling child's play behaviour using sensor-embedded climbing playground equipment |
244 | -- | 270 | Jerry Alan Fails, Allison Druin, Mona Leigh Guha. Mobile stories: the evolution of a mobile, collaborative story reading and creation tool for children |
271 | -- | 292 | Nicoletta Di Blas, Paolo Paolini, Amalia G. Sabiescu. Collective digital storytelling at school: a whole-class interaction |
293 | -- | 318 | Sjef Fransen, Panos Markopoulos. Let robots do the talking |
319 | -- | 346 | Emanuela Mazzone, Ruut Tikkanen, Janet C. Read, Netta Iivari, Russell Beale. Integrating children's contributions in the interaction design process |