Journal: IJART

Volume 5, Issue 2/3/4

104 -- 125William Farr, Nicola Yuill, Steve Hinske. An augmented toy and social interaction in children with autism
126 -- 150Franca Garzotto, Manuel Bordogna. Paper-based multimedia interaction and disabled children: from experience to learning-for-all
151 -- 176Javier Marco, Eva Cerezo, Sandra Baldassarri. Tangible interaction and tabletops: new horizons for children's games
177 -- 198Peta Wyeth, Ian MacColl. Noise detectives: design implications for mobile learning
199 -- 220Stelios Kourakis, Çakir Aker, Narcís Parés. We hunters: interactive communication for young cavemen
221 -- 243Hisakazu Ouchi, Yoshifumi Nishida, Ilwoong Kim, Mikiko Inoue, Yoichi Motomura, Hiroshi Mizoguchi. Detecting and modelling child's play behaviour using sensor-embedded climbing playground equipment
244 -- 270Jerry Alan Fails, Allison Druin, Mona Leigh Guha. Mobile stories: the evolution of a mobile, collaborative story reading and creation tool for children
271 -- 292Nicoletta Di Blas, Paolo Paolini, Amalia G. Sabiescu. Collective digital storytelling at school: a whole-class interaction
293 -- 318Sjef Fransen, Panos Markopoulos. Let robots do the talking
319 -- 346Emanuela Mazzone, Ruut Tikkanen, Janet C. Read, Netta Iivari, Russell Beale. Integrating children's contributions in the interaction design process

Volume 5, Issue 1

1 -- 16Roman Danylak, Ernest A. Edmonds. The planning and experience of time and space in three gestural media: theatre, film and interactive film
17 -- 52A. J. Bongers. Interactive video projections as augmented environments
53 -- 72Jari Multisilta, Marko Suominen, Sari Östman. A platform for mobile social media and video sharing
73 -- 85Leon Cruickshank, Martyn Evans. Designing creative frameworks: design thinking as an engine for new facilitation approaches
86 -- 100José G. Birlanga, Juan Ignacio Rouyet, Luis Joyanes. Components of art and knowledge management through Nonaka and Takeuchi's model