- Adilmar Coelho Dantas, Marcelo Zanchetta do Nascimento. Recognition of Emotions for People with Autism: An Approach to Improve Skills. Int. J. Computer Games Technology, 2022, 2022.
- Muhanna Muhanna, Alhakem Masoud, Abdallah Qusef. Usability Heuristics for Evaluating Arabic Mobile Games. Int. J. Computer Games Technology, 2022, 2022.
- Craig R. Stark, Declan A. Diver. Evaluating the Stability of Numerical Schemes for Fluid Solvers in Game Technology. Int. J. Computer Games Technology, 2022, 2022.
- Zhiyuan He. Automatic Quality Assessment of Speech-Driven Synthesized Gestures. Int. J. Computer Games Technology, 2022, 2022.
- Jianli Xiao, Hanli Xiao, Xinchang Zhang, Xiang You. Stability, Bifurcation, and Chaos Control of Two-Sided Market Competition. Int. J. Computer Games Technology, 2022, 2022.
- Maxim Mozgovoy, Mike Preuss, Rafael Bidarra. Team Sports for Game AI Benchmarking Revisited. Int. J. Computer Games Technology, 2021, 2021.
- Lennon Sales Furtado, Rafael Ferreira de Souza, João Luís dos Reis Lima, Sandro Ronaldo Bezerra Oliveira. Teaching Method for Software Measurement Process Based on Gamification or Serious Games: A Systematic Review of the Literature. Int. J. Computer Games Technology, 2021, 2021.
- Viktor Kelkkanen, Markus Fiedler, David Lindero. Synchronous Remote Rendering for VR. Int. J. Computer Games Technology, 2021, 2021.
- Chaowanan Khundam, Frédéric Noël. A Study of Physical Fitness and Enjoyment on Virtual Running for Exergames. Int. J. Computer Games Technology, 2021, 2021.
- Marcus Toftedahl. Localization Tools in General Purpose Game Engines: A Systematic Mapping Study. Int. J. Computer Games Technology, 2021, 2021.