133 | -- | 153 | Andrew Hugill, Hongji Yang. PRASCAL: a pataphysical programming language |
154 | -- | 173 | Bret Battey. Creative computing and the generative artist |
174 | -- | 198 | Jerry Fishenden. 'London streets' app prototyping and the user experience |
199 | -- | 230 | Emmanuel Tsekleves, Ricky Constantinides, John Cosmas. Creative tools for producing realistic 3D facial expressions and animation |
231 | -- | 273 | Jonathan P. Bowen, Alice M. Bowen, Karl Harrison. Creative visualisation in chemistry |
274 | -- | 307 | Lin Liu. When intelligence meets data: game story generation by compositional creativity |
308 | -- | 329 | Petra Hanson, David Ko, Andrew Ko, Asad Ali, Sudhesh Kumar, Ian Spero, Thomas M. Barber. Effects of computer-generated music on human physiological, metabolic and endocrine responses |