- Sotiris Kirginas. Digital Game-Based L1 Language Learning Outcomes for Preschool Through High-School Students: A Literature Review. IJGCMS, 15(1):1-16, 2023.
- Julie A. Delello, Rochell McWhorter, Paul B. Roberts, Tonia De Giuseppe, Felice Corona. The Risks and Rewards of Collegiate Esports: A Multi-Case Study of Gamers in the United States and Italy. IJGCMS, 15(1):1-22, 2023.
- Kai-Lin You, Rebecca K. Delaney, Natalie Jane McKinley, Pat Healy, Teresa Hagan Thomas. Who Engages and Why It Matters?: Describing Participant Engagement in a Serious Game Intervention for Patients With Advanced Cancer. IJGCMS, 15(1):1-13, 2023.
- Berislav Sporcic, Renata Glavak-Tkalic. The Moderating Role of Well-Being in the Relationship Between Gaming Motivation and Problematic Gaming. IJGCMS, 15(1):1-16, 2023.
- Fangfang Ding. Supporting Adaptive English Learning With Fuzzy Logic-Based Personalized Learning. IJGCMS, 14(2):1-19, 2022.
- Zhi Qian. Feature Extraction Method of Piano Performance Technique Based on Recurrent Neural Network. IJGCMS, 14(2):1-14, 2022.
- Kulbhushan Chand, Arun Khosla. Efficacy of Using Retro Games in Multimodal Biofeedback Systems for Mental Relaxation. IJGCMS, 14(1):1-23, 2022.
- Social Adventure: Designing Interactive Smart Speaker Social Skills Games for People with Intellectual Disability. IJGCMS, 14(1), 2022.
- Anthony Pellicone, David Weintrop, Diane Jass Ketelhut, Ekta Shokeen, Michel Cukier, Jandelyn Dawn Plane, Firoozeh Rahimian. Playing Aloud: Leveraging Game Commentary Culture for Playtesting. IJGCMS, 14(1):1-16, 2022.
- Manuel Bautista Garcia, Vanessa Mae A. Rull, Shirley Sean James D. Gunawardana, Dylan Joshua M. Bias, Roseanne Catherine C. Chua, Jairus Ezekiel C. Cruz, Ma. Corazon Fernando Raguro, Maria Rona Lobo Perez. Promoting Social Relationships Using a Couch Cooperative Video Game: An Empirical Experiment With Unacquainted Players. IJGCMS, 14(1):1-18, 2022.