4 | -- | 19 | GilSang Yoo, JaeBum Jung, Jaechun Ryu, Jeahong Kim, Kichun Nam. Immersive element analysis of the multiplayer online battle arena game genre |
20 | -- | 32 | Md. Rashedul Islam, Jia Uddin, Jong Myon Kim. Texture analysis based feature extraction using Gabor filter and SVD for reliable fault diagnosis of an induction motor |
33 | -- | 43 | Byoung-Moo Kwon, Kang-Hee Lee. An introduction to face-recognition methods and its implementation in software applications |
44 | -- | 50 | Ki-Hong Park, Jae-Ho Kim, Yoon Ho Kim. Shadow detection using chromaticity and entropy in colour image |
51 | -- | 61 | DaeHyun Ryu, Kyoungju Park. User interface using bounce for realistic movement on smart TV |
62 | -- | 70 | Ji-Yun Kim, Jae-Hwan Bae. Analysis of serious games for preventing internet gaming addiction |
71 | -- | 79 | Baek Gyoon Sung. A framework for context-aware application programming on smart phone |
80 | -- | 91 | Wenjie Hu, Chunling Wang, Qiaochu Mo, Bo Wang. A tree cognitive navigation system based on two-dimensional code and GPS |
92 | -- | 112 | Kangbok Lee, Jongbum Baik, Soowon Lee. Estimating the sentiment strength of a word using word similarity |
113 | -- | 128 | Hwan-Soo Yoo, Seong-Whan Kim. Game operation query language for facilitating game server's FCAPS operation |
129 | -- | 139 | Ausra Mackute-Varoneckiene, Ka Lok Man, Tomas Krilavicius. Automatic classification of Lithuanian parliament bills |
140 | -- | 154 | Mila Park. The investigation of relationships: self-esteem, self-confidence, and conduct problems in counselling |