1 | -- | 6 | Ling Li, James Campbell. Emotion Modeling and Interaction of NPCS in Virtual Simulation and Games |
7 | -- | 12 | Baihua Li, James Miller. Fractal Cityscape |
13 | -- | 19 | Mingyong Pang, Alexei Sourin, Zhigeng Pan. Constructing Subdivision Connectivity Mesh via PDE Parameterization |
21 | -- | 28 | John Ferraris, Christos Gatzidis, Feng Tian 0006. Automating Terrain Texturing in Real-Time Using a Rule-Based Approach |
29 | -- | 34 | Achim Weimert, Xueting Tan, Xubo Yang. Natural Feature Detection on Mobile Phones with 3D FAST |
49 | -- | 53 | Chunrong Yuan, Irene Cheng 0001, Anup Basu, Hanspeter A. Mallot. Optic-Flow Based Motion Analysis for Animation |
55 | -- | 60 | Shih-Chun Tu, Hung-Wei Hsu, Wen-Kai Tai. Permutation Steganography for Polygonal Meshes Based on Coding Tree |
61 | -- | 66 | Mohamed Hamada. Virtual Environment for an Ants-like Model |
67 | -- | 78 | Tuukka Turunen, Tino Pyssysalo, Juha Röning. Mobile AR Requirements for Location Based Social Networks |
79 | -- | 85 | Hanwu He, Xianyin Duan, Yueming Wu. Stereo Educational Game with Vision Based Interaction in Virtual Environment |