Journal: IJVR

Volume 9, Issue 4

1 -- 6Ling Li, James Campbell. Emotion Modeling and Interaction of NPCS in Virtual Simulation and Games
7 -- 12Baihua Li, James Miller. Fractal Cityscape
13 -- 19Mingyong Pang, Alexei Sourin, Zhigeng Pan. Constructing Subdivision Connectivity Mesh via PDE Parameterization
21 -- 28John Ferraris, Christos Gatzidis, Feng Tian 0006. Automating Terrain Texturing in Real-Time Using a Rule-Based Approach
29 -- 34Achim Weimert, Xueting Tan, Xubo Yang. Natural Feature Detection on Mobile Phones with 3D FAST
49 -- 53Chunrong Yuan, Irene Cheng 0001, Anup Basu, Hanspeter A. Mallot. Optic-Flow Based Motion Analysis for Animation
55 -- 60Shih-Chun Tu, Hung-Wei Hsu, Wen-Kai Tai. Permutation Steganography for Polygonal Meshes Based on Coding Tree
61 -- 66Mohamed Hamada. Virtual Environment for an Ants-like Model
67 -- 78Tuukka Turunen, Tino Pyssysalo, Juha Röning. Mobile AR Requirements for Location Based Social Networks
79 -- 85Hanwu He, Xianyin Duan, Yueming Wu. Stereo Educational Game with Vision Based Interaction in Virtual Environment