Journal: Interactions

Volume 12, Issue 6

4 -- 0Jonathan Arnowitz, Elizabeth Dykstra-Erickson. In this issue
5 -- 0Tom Chi, Kevin Cheng. Web services panacea
5 -- 7Jonathan Arnowitz, Elizabeth Dykstra-Erickson. The misapplication of professional opinion
7 -- 8Jonathan Arnowitz, Elizabeth Dykstra-Erickson. Letters to the editor
8 -- 9Fred Sampson. Taking UX offshore
10 -- 0William Buxton. Piloting through the maze
11 -- 0. Is the ::::there:::: there?
12 -- 13Gary M. Olson, Dennis R. Wixon. CHI 2006: interact, inform, inspire
13 -- 14Jonathan Lazar, Jeff Johnson, Harry Hochheiser. Policy at the interface: HCI and public policy
16 -- 18Antti Oulasvirta. The fragmentation of attention in mobile interaction, and what to do with it
19 -- 23Paul McInerney, Frank Maurer. UCD in agile projects: dream team or odd couple?
24 -- 27Michael B. Twidale, Paul F. Marty. Come on down!: a game show approach to illustrating usability evaluation methods
28 -- 30Agnieszka Bojko, Gavin S. Lew, Robert M. Schumacher. Overcoming the challenges of multinational testing
32 -- 34Giulio Jacucci, Antti Salovaara. Mobile media sharing in large-scale events: beyond MMS
36 -- 38John Thackara. Designers and the age of fear
39 -- 41Peter H. Jones. Minding your user s business
42 -- 44Lada Gorlenko. Small world, water coolers, and the challenge of remote collaboration
45 -- 0Donald A. Norman. There s an automobile in HCI s future
46 -- 0Dustin Beltramo. Embrace the confusion
47 -- 0Lars Erik Holmquist. Computers?: that s so 20th century!
48 -- 0Aaron Marcus. When in Rome, do as the Romans do: HCII 2005 recap
50 -- 53Dugald Ralph Hutchings, John T. Stasko, Mary Czerwinski. Distributed display environments
56 -- 0Jonathan Arnowitz, Elizabeth Dykstra-Erickson. The voice of the people
56 -- 0Atticus Wolrab. Cutting edge today, kitsch tomorrow

Volume 12, Issue 5

4 -- 0Jonathan Arnowitz, Elizabeth Dykstra-Erickson. In this issue
5 -- 0Tom Chi, Kevin Cheng. Infoaction education
5 -- 9Jonathan Arnowitz, Elizabeth Dykstra-Erickson. Hello, goodbye in the line of HCI
8 -- 10Jonathan Arnowitz, Elizabeth Dykstra-Erickson. Letters to the editor
10 -- 11Fred Sampson. If your prototype explodes in the forest, will anyone notice?
15 -- 16Russell Beale. University HCI---squeezed into where?
16 -- 19Elizabeth F. Churchill, Jonathan Sykes, Todd Zazelenchuk. Recognizing student designers: ACM CHI s Student Design Competition
19 -- 27Frank E. Ritter, Andrew R. Freed, Onida L. M. Haskett. Discovering user information needs: the case of university department web sites
27 -- 28Randolph G. Bias. The University of Texas at Austin School of Information: deep in the heart of the information age
28 -- 29Bonnie E. John. The Human Computer Interaction Institute at Carnegie Mellon University
30 -- 31Terry Winograd, Scott R. Klemmer. HCI at Stanford University
31 -- 32Judith S. Olson. The HCI program at the School of Information at the University of Michigan
32 -- 33Richard H. Hall. HCI programs within the Information Science and Technology Department at the University of Missouri, Rolla
33 -- 34Maddy Janse, Panos Markopoulos, Patricia Vinken. Eindhoven s User-System-Interaction Design Program: an overview
34 -- 36Manfred Tscheligi, Regina Bernhaupt. HCI education at the ICT&S Human-Computer Interaction as a cornerstone between technology and society
36 -- 37Hartmut Obendorf, Matthias Finck, Axel Schmolitzky. Teaching balance and respect: HCI Group & Software Technology Group at the University of Hamburg
38 -- 41Jonathan Arnowitz, Elizabeth Dykstra-Erickson. HCI programs
42 -- 44Russell Beale. Rise up, revolt!
46 -- 47Mary Frances Theofanos. Common Industry Format approved as international standard
48 -- 50David Heller. Aesthetics and interaction design: some preliminary thoughts
51 -- 0Donald A. Norman. To school or not to school?
52 -- 0Dustin Beltramo. Back to school
53 -- 0Lars Erik Holmquist. Mixed-up realities
54 -- 55Aaron Marcus. What would an ideal CHI education look like?
56 -- 58William Hudson. Playing your cards right: getting the most from card sorting for navigation design
60 -- 62Tim Moore. Book review
61 -- 0Gerard Torenvliet. New & upcoming titles
62 -- 0Gerard Torenvliet. Errata
63 -- 67Elizabeth Dykstra-Erickson, Jonathan Arnowitz. Michel Waisvisz: the man and the hands
67 -- 69Sanjay Prasad, Andy Smith, Anirudha Joshi, Iqbal Ahmed. Report on the First All-India Human-Computer Interaction Conference
72 -- 0Nevin Berger. Computer humor interface
72 -- 0Jonathan Arnowitz, Elizabeth Dykstra-Erickson. Heads-up!: pointers for prospects

Volume 12, Issue 4

4 -- 0Jonathan Arnowitz, Elizabeth Dykstra-Erickson. In this issue
5 -- 9Jonathan Arnowitz, Elizabeth Dykstra-Erickson. CHI and the practitioner dilemma
5 -- 0Tom Chi, Kevin Cheng. HAT9000
8 -- 10John Scooter Morris. Why doesn t SIGCHI eat its own dog food?
10 -- 11Fred Sampson. Brand UX
11 -- 12Jonathan Arnowitz, Elizabeth Dykstra-Erickson. Letters to the editor
13 -- 0. Seeing is believing
14 -- 19Donald A. Norman. Human-centered design considered harmful
20 -- 21Manfred Tscheligi. Introduction
21 -- 25Norbert A. Streitz, Carsten Magerkurth, Thorsten Prante, Carsten Röcker. From information design to experience design: smart artefacts and the disappearing computer
25 -- 28Leonardo Bonanni, Ernesto Arroyo, Chia-Hsun Lee, Ted Selker. Exploring feedback and persuasive techniques at the sink
28 -- 31Jukka Vanhala, Frans Mäyrä, Ilpo Koskinen. Living in metamorphosis: proactive computing in the home environment
31 -- 33Paul Dourish, Johanna Brewer, Genevieve Bell. Information as a cultural category
33 -- 37Stefan Agamanolis. New technologies for human connectedness
37 -- 44Panos Markopoulos, Boris E. R. de Ruyter, Privender Saini, Albert J. N. van Breemen. Case study: bringing social intelligence into home dialogue systems
44 -- 45Marianne Graves Petersen. Interactive spaces: towards a better everyday?
45 -- 48Pattie Maes. Attentive objects: enriching people s natural interaction with everyday objects
48 -- 50Ingelise Nielsen, Graham Pullin. A simple secret for design
50 -- 54Marco Susani. Interaction contextualized in space
55 -- 57Mike Kuniavsky. Projections into the world: service avatars as ambient intelligence objects
57 -- 58Steve Benford. Pushing the boundaries of interaction in public
60 -- 61Douglas W. Anderson. Designers don t hurt people; designs do
62 -- 64Scott Weiss. An alternative business model for addressing usability: subscription research for the telecom industry
66 -- 68Emile H. L. Aarts. Ambient intelligence drives open innovation
69 -- 0Donald A. Norman. Do companies fail because their technology is unusable?
71 -- 0Lars Erik Holmquist. Ubiquitous music
72 -- 73Aaron Marcus. Usability grows up: the great debate
75 -- 0Gerard Torenvliet. New & upcoming titles
77 -- 0. Event planner
80 -- 0Jonathan Arnowitz, Elizabeth Dykstra-Erickson. The case for case studies
80 -- 0Atticus Wolrab. Postcards from the future

Volume 12, Issue 3

4 -- 0Jonathan Arnowitz, Elizabeth Dykstra-Erickson. In this issue
7 -- 9Jonathan Arnowitz, Elizabeth Dykstra-Erickson. It s mine..
8 -- 0Tom Chi, Kevin Cheng. Who owns it?
9 -- 11. Distressed in a cube
10 -- 11Richard H. Karpinski. Jef Raskin, pioneer
12 -- 13Fred Sampson. Back to school for UX?
13 -- 14Jonathan Arnowitz, Elizabeth Dykstra-Erickson. Letters to the editor
16 -- 18Pabini Gabriel-Petit. Introduction: sharing ownership of UX
18 -- 20Dirk Knemeyer. Who owns UX?: not us!
20 -- 21John C. Ferrara. Building positive team relationships for better usability
22 -- 23David Hawdale. The vision of good user experience
23 -- 25Peter Bogaards, Ruurd Priester. User experience: back to business
25 -- 26Bob Goodman. Making UX an engaging process for prospective user experience adopters
27 -- 32Jeremy Ashley, Kristin Desmond. Success with user-centered design management
32 -- 34Bruce Tog Tognazzini. Why engineers own user experience design
34 -- 35Elizabeth Bacon. Defining interaction design
36 -- 0Victor Lombardi. The adaptive user experience organization
37 -- 38Fred Sampson. STC and user experience
38 -- 40Paul Sherman, Whitney Quesenbery. Engineering the user experience: UX and the Usability Professionals Association
40 -- 41Richard Anderson, Keith Instone, Dirk Knemeyer, Beth Mazur, Whitney Quesenbery. User experience network: a passion for collaboration
42 -- 44Elizabeth A. Buie. There once was a whiteboard in verse..
45 -- 47John Scooter Morris. Professional societies and business relevance
48 -- 49Manfred Tscheligi. More experiences: other sides of the profession story
51 -- 0Donald A. Norman. Whose profession is this?: everybody s, nobody s
54 -- 56Aaron Marcus. The out-of-box home experience: remote from reality
57 -- 0William Hudson. Fitts at 50: for link design, size does matter
58 -- 59Lars Erik Holmquist. The robots are coming
60 -- 62Jeff Horvath, Tim Cartwright. Book review
61 -- 0Gerard Torenvliet. New & upcoming titles
63 -- 0. UX events
64 -- 0Jonathan Arnowitz, Elizabeth Dykstra-Erickson. Do good, then do better
64 -- 0Nevin Berger. Attitudes towards testing

Volume 12, Issue 2

4 -- 0Jonathan Arnowitz, Elizabeth Dykstra-Erickson. In this issue
7 -- 0Tom Chi, Kevin Cheng. Infinite loop
7 -- 8Jonathan Arnowitz, Elizabeth Dykstra-Erickson. Usability as science
8 -- 0Jonathan Arnowitz, Elizabeth Dykstra-Erickson. Letters to the editor
9 -- 10Fred Sampson. Why do I want ambient intelligence?
10 -- 0. Greeking and internationalization
12 -- 14Jean Scholtz. Have robots, need interaction with humans!
14 -- 16Corinna Lathan, Amy Brisben, Charlotte Safos. CosmoBot levels the playing field for disabled children
16 -- 18Jodi Forlizzi. Robotic products to assist the aging population
19 -- 22Cynthia Breazeal. Socially intelligent robots
22 -- 24Alan C. Schultz, J. Gregory Trafton. Towards collaboration with robots in shared space: spatial perspective and frames of reference
24 -- 26Candace L. Sidner, Christopher Lee. Robots as laboratory hosts
27 -- 30Marjorie Skubic. Qualitative spatial referencing for natural human-robot interfaces
30 -- 36Emily Hamner, Mark Lotter, Illah R. Nourbakhsh, Skip Shelly. Case study: up close and personal from Mars
37 -- 39Robin R. Murphy. Humans, robots, rubble, and research
39 -- 41Jill L. Drury, Holly A. Yanco, Jean Scholtz. Using competitions to study human-robot interaction in urban search and rescue
42 -- 45Terrence Fong, Illah R. Nourbakhsh. Interaction challenges in human-robot space exploration
45 -- 47Jean Scholtz. An interview with Dr. Corinna Lathan of AnthroTronix
48 -- 54Lars Erik Holmquist. Prototyping: generating ideas or cargo cult designs?
55 -- 57Whitney Quesenbery. Designing theatre, designing user experience
58 -- 61David A. Siegel, Susan M. Dray. Avoiding the next schism: ethnography and usability
62 -- 63Manfred Tscheligi. What else?: people, disciplines, contexts, stories, occurrences
65 -- 0Donald A. Norman. Robots in the home: what might they do?
68 -- 70Aaron Marcus. Dreaming of robots: an interview with Bruce Sterling
71 -- 0William Hudson. The cost of more: psychology of choice in interaction design
72 -- 74Karen Landis. Book review
74 -- 0Gerard Torenvliet. New & upcoming titles
75 -- 79Nico MacDonald. Beyond human-centered design?
77 -- 0. Event planner
79 -- 80Jean Scholtz. Robot rescue camp
80 -- 82Cory D. Kidd. Robots in Italy: beyond da Vinci
82 -- 0Julie Adams. 14th IEEE International Workshop on Robot and Human Interactive Communication
82 -- 83Michael A. Goodrich. HRI 2006
83 -- 87Elizabeth Dykstra-Erickson. From fiction to science: swissnex explores the interfaces
88 -- 0Jonathan Arnowitz, Elizabeth Dykstra-Erickson. User research as kool-aid

Volume 12, Issue 1

4 -- 5Jonathan Arnowitz, Elizabeth Dykstra-Erickson. Hello!
7 -- 9Fred Sampson. User experience: why do so many organizations believe they own it? report from a Silicon Valley gathering
9 -- 0. Ask Dr. Usability
11 -- 0Jonathan Arnowitz, Elizabeth Dykstra-Erickson. Not ready for prime-time voting
12 -- 17Deborah Gill-Hesselgrave, Mark Hall. Ease your design anguish
18 -- 23Aaron Marcus. User-centered design in the enterprise
24 -- 29Austin Henderson. The innovation pipeline: design collaborations between research and development
30 -- 47Jim Miller. Storytelling evolves on the web: case study: EXOCOG and the future of storytelling
49 -- 51William Hudson. A tale of two tutorials: a cognitive approach to interactive system design and interaction design meets agility
53 -- 55Richard Douglass. Books
57 -- 58Shirley Ann Becker. Seeking online health resources: a study of web usability for older adults
59 -- 61. CHI 2005
62 -- 63Julie Stanford, Ellen R. Tauber, Laura Klein. AIGA National Design Conference: an interaction design perspective
64 -- 0Jonathan Arnowitz, Elizabeth Dykstra-Erickson. Business software gets it