Journal: Interactions

Volume 4, Issue 6

4 -- 0Steven Cherry. Editorial
7 -- 11Steven Cherry. What s happening
13 -- 17Hal Shubin, Margaret M. Meehan. Navigation in Web applications
18 -- 26Sarah A. Bloomer, Rachel Croft. Pitching usability to your organization
27 -- 33Gillian Crampton Smith. Computer-related design at the Royal College of Art: 1997 graduation projects
35 -- 41Carola Lilienthal, Heinz Züllighoven. Application-oriented usage quality: the tools and materials approach
42 -- 61Ben Shneiderman, Pattie Maes. Direct manipulation vs. interface agents
62 -- 69François Grize, Mehdi Aminian. Cybcérone: a kiosk information system based on WWW and Java
70 -- 73Steven Cherry. Book preview
74 -- 75Steven Cherry. About the art in this issue
77 -- 0Loren G. Terveen, Peter Johnson. Conference preview: IUI 98: 1998 International Conference on Intelligent User Interfaces
80 -- 0George G. Robertson. Reflections on user interface software and technology

Volume 4, Issue 5

9 -- 14Libby Hanna, Kirsten Risden, Kirsten Alexander. Guidelines for usability testing with children
15 -- 28Russ Brami. Icons: a unique form of painting
29 -- 33Carola B. Fellenz. Introducing usability into smaller organizations
34 -- 47Kate Ehrlich. A conversation with Ted Selker
48 -- 59Allison Druin. The CHI97 CHIkids program: a partnership between kids, adults and technology

Volume 4, Issue 4

13 -- 18John Gosbee, Eileen Ritchie. Human-computer interaction and medical software development
19 -- 24Deborah Mrazek, Cynthia Baldaccini. Avoiding cultural false positives
25 -- 31Leigh Snelling, David Bruce Smith. The work mapping technique
32 -- 64Kim H. Veltman. Frontiers in electronic media
66 -- 74John L. Bennett. Foreseeing the future: ACM97

Volume 4, Issue 3

12 -- 16Jef Raskin. What s NeXT for Apple?
19 -- 22Arlene F. Aucella. Ensuring success with usability engineering
23 -- 30Ron Perkins, Matt Belge, Kate Ehrlich. Expert reviews: design for rapidly changing times
31 -- 36David V. Beard, Scott Entrikin, Pat Conroy, Nathan C. Wingert, Corey D. Schou, Dana K. Smith, Kevin M. Denelsbeck. Quick GOMS: a visual software engineering tool for simple rapid time-motion modeling
38 -- 47Steve Blythin, Mark Rouncefield, John A. Hughes. Never mind the ethno stuff, what does all this mean and what do we do now: ethnography in the commercial world
48 -- 56Arnold M. Lund. Another approach to justifying the cost of usability
58 -- 63Yvonne Rogers, Victoria Bellotti. Grounding blue-sky research: how can ethnography help?

Volume 4, Issue 2

13 -- 18David R. Millen, Susan M. Dray. Job transformation in the age of the net
19 -- 26Karen L. McGraw. Defining and designing the performance-centered interface: moving beyond the user-centered interface
27 -- 33Guy A. Boy. The group elicitation method for participatory design and usability testing
34 -- 46Maddy D. Brouwer-Janse, Jane Fulton Suri, Mitchell Yawitz, Govert de Vries, James L. Fozard, Roger Coleman. User interfaces for young and old
48 -- 61Larry E. Wood. Semi-structured interviewing for user-centered design
74 -- 77Cynthia Goodman. InfoART: the digital frontier from video to virtual reality

Volume 4, Issue 1

15 -- 24Kishore S. Swaminathan, Stephen H. Sato. Interaction design for large displays
25 -- 30Sara A. Bly. Field work: is it product work?
31 -- 39Sarah A. Bloomer, Rachel Croft, Lloyd Wright. Collaborative design workshops: a case study
40 -- 53Roderick Perkins, Dan Smith Keller, Frank Ludolph. Inventing the Lisa user interface
54 -- 62John Rheinfrank. A conversation with Dan Rosenberg
78 -- 79Julien Clinton Sprott, Clifford A. Pickover. Scientific visualization in mathematics and physics