Journal: J. Graphics Tools

Volume 5, Issue 4

1 -- 7Francesc Castro, László Neumann, Mateu Sbert. Extended Ambient Term
9 -- 12Claudio Rocchini, Paolo Cignoni. Generating Random Points in a Tetrahedron
13 -- 24Mark A. Livingston, Arthur D. Gregory, W. Bruce Culbertson. Camera Control in Three Dimensions with a Two-Dimensional Input Device
25 -- 32Juan Carlos Torres, F. A. Conde. A Fast Algorithm to Decide the Inclusion of a Point in the Convex Hull of a Two-Dimensional Point Set
33 -- 45Pantelis Elinas, Wolfgang Stuerzlinger. Real-time Rendering of 3D Clouds

Volume 5, Issue 3

1 -- 9Adrian James Chung, Anthony J. Field. A Simple Recursive Tessellator for Adaptive Surface Triangulation
11 -- 33George Wolberg, H. M. Sueyllam, M. A. Ismail, K. M. Ahmed. One-Dimensional Resampling with Inverse and Forward Mapping Functions
35 -- 47Luiz Velho. Using Semi-Regular 4-8 Meshes for Subdivision Surfaces

Volume 5, Issue 2

1 -- 13Kevin Chun-Ho Wong, Pheng-Ann Heng, Tien-Tsin Wong. Accelerating 'Intelligent Scissors' Using Slimmed Graphs
15 -- 24Xiaogang Jin, Youfu Li. Three-Dimensional Deformation Using Directional Polar Coordinates
25 -- 32Michael Ashikhmin, Peter Shirley. An Anisotropic Phong BRDF Model
33 -- 47Laurent Alonso, Nicolas Holzschuch. Using Graphics Hardware to Speed Up Visibility Queries

Volume 5, Issue 1

1 -- 8Jieqing Feng, Qunsheng Peng. Accelerating Accurate B-spline Free-form Deformation of Polygonal Objects
9 -- 22Ulf Assarsson, Tomas Möller. Optimized View Frustum Culling Algorithms for Bounding Boxes
23 -- 26Eric Haines. A Shaft Culling Tool
27 -- 52William Martin, Elaine Cohen, Russell Fish, Peter Shirley. Practical Ray Tracing of Trimmed NURBS Surfaces