Journal: J. Graphics Tools

Volume 9, Issue 4

1 -- 0Richard Chuang, Darwyn Peachey. Special Issue on Computer Graphics for Motion Picture Production
3 -- 17Ian F. Stewart, André R. Foisy. Arbitrary-Degree Subdivision with Creases and Attributes
19 -- 31Greg Brentin, Greg Heflin. Maya™ Assets: A Shot Content Management System
33 -- 40Hector Yee. Perceptual Metric for Production Testing
41 -- 55Dan Piponi. Automatic Differentiation, C++ Templates, and Photogrammetry
57 -- 67Ben Andersen, Kevin Noone. Controlled Texture Pushing and Crossing Seams in UV Space Using Maya and Photorealistic Renderman

Volume 9, Issue 3

1 -- 20Aravind Krishnaswamy, Gladimir V. G. Baranoski, Jon G. Rokne. Improving the Reliability/Cost Ratio of Goniophotometric Comparisons
21 -- 40Niniane Wang. Realistic and Fast Cloud Rendering
41 -- 47Shaun D. Ramsey, Kristin Potter, Charles D. Hansen. Ray Bilinear Patch Intersections

Volume 9, Issue 2

1 -- 9Harald Schmidl, Nolan Walker, Ming C. Lin. CAB: Fast Update of aBB Trees for Coil ision Detection Between Articulated Bodies
11 -- 19Aurélien Barbier, Eric Galin. Fast Distance Computation Between a Point and Cylinders, Cones, Line-Swept Spheres and Cone-Spheres
21 -- 47Luiz Velho. A Dynamic Adaptive Mesh Library Based on Stellar Operators

Volume 9, Issue 1

1 -- 12Morgan McGuire. Observations on Silhouette Sizes
13 -- 22Chung-Ming Wang, Nen-Chin Hwang. A Stratified Sampling Technique for an Ellipse
23 -- 34Alexandru Telea. An Image Inpainting Technique Based on the Fast Marching Method
35 -- 46Jeffrey Mahovsky, Brian Wyvill. Fast Ray-Axis Aligned Bounding Box Overlap Tests with Plucker Coordinates