267 | -- | 278 | Hsinfu Huang, Ta-chun Huang. Thumb touch control range and usability factors of virtual keys for smartphone games |
279 | -- | 290 | Emma Frid, Jonas Moll, Roberto Bresin, Eva-Lotta Sallnäs Pysander. Haptic feedback combined with movement sonification using a friction sound improves task performance in a virtual throwing task |
291 | -- | 0 | Emma Frid, Jonas Moll, Roberto Bresin, Eva-Lotta Sallnäs Pysander. Correction to: Haptic feedback combined with movement sonification using a friction sound improves task performance in a virtual throwing task |
293 | -- | 320 | Yousra Bendaly Hlaoui, Lamia Zouhaier, Leila Ben Ayed. Model driven approach for adapting user interfaces to the context of accessibility: case of visually impaired users |
321 | -- | 334 | Burak Benligiray, Cihan Topal, Cuneyt Akinlar. SliceType: fast gaze typing with a merging keyboard |
335 | -- | 342 | Hyoung Il Son. The contribution of force feedback to human performance in the teleoperation of multiple unmanned aerial vehicles |
343 | -- | 361 | Yogesh Kumar Meena, Hubert Cecotti, KongFatt Wong-Lin, Girijesh Prasad. Design and evaluation of a time adaptive multimodal virtual keyboard |
363 | -- | 371 | Jinghua Li, Huarui Huai, Junbin Gao, Dehui Kong, Lichun Wang 0002. Spatial-temporal dynamic hand gesture recognition via hybrid deep learning model |
373 | -- | 381 | Niklas Rönnberg. Sonification supports perception of brightness contrast |
383 | -- | 393 | Kunhee Ryu, Joong-Jae Lee, Jung Min Park. GG Interaction: a gaze-grasp pose interaction for 3D virtual object selection |
395 | -- | 404 | Nadia Elouali. Time Well Spent with multimodal mobile interactions |
405 | -- | 417 | Hari Singh, Jaswinder Singh. Object acquisition and selection using automatic scanning and eye blinks in an HCI system |