0 | -- | 0 | Roman Durikovic, Andrej Ferko. Editorial |
241 | -- | 252 | Markus Grabner. Advanced techniques for interactive visualization of multi-resolution meshes |
253 | -- | 262 | Anna Vilanova Bartrolí, Rainer Wegenkittl, Eduard Gröller. Projected slabs: approximation of perspective projection and error analysis |
263 | -- | 276 | Alexander Bornik, Konrad F. Karner, Joachim Bauer, Franz Leberl, Heinz Mayer. High-quality texture reconstruction from multiple views |
277 | -- | 286 | Jirí Bittner, Vlastimil Havran. Exploiting coherence in hierarchical visibility algorithms |
287 | -- | 295 | Roman Durikovic, Silvester Czanner, Hirofumi Inoue. Growth animation of human organs |
297 | -- | 310 | Benjamin Schmitt, Alexander A. Pasko, Valery Adzhiev, Christophe Schlick. Constructive texturing based on hypervolume modeling |